I don't trust the human-readable version. the actual license, which is what counts, doesn't mention 'commercial' 'sale' 'pay' 'money' 'gain' 'profit' 'revenue' (except the last two words in a disclaimer). so I'm not sure there is a license at all. I think the last time I tried to read the license text it seemed more like a 'terms of using this site' text rather than 'terms of using content from our site'.
also: the human-readable version implies that selling the source images is prohibited, which is incompatible with all licenses on opengameart.
If the other artists would agree to release under a free license and the coders too, you might want to put the project on sf.net or something :)
About rendering: doing 3d models for 2d games requires less optimizing (and detail, since the view is quite far away) so I guess it might be more effective than drawing if we're lucky :)
Good to know you're sticking with an open project :)
right click and save.. :)
love it!
I don't trust the human-readable version. the actual license, which is what counts, doesn't mention 'commercial' 'sale' 'pay' 'money' 'gain' 'profit' 'revenue' (except the last two words in a disclaimer). so I'm not sure there is a license at all. I think the last time I tried to read the license text it seemed more like a 'terms of using this site' text rather than 'terms of using content from our site'.
also: the human-readable version implies that selling the source images is prohibited, which is incompatible with all licenses on opengameart.
I hav a game idea for an exploration game - basically you search for berries post here.
I'll try to come up with some art for this challenge :)
PS: :\ :)
Cartoony(?) flask/...
haha, awesome!
and you were right too! :)
morguefile isn't compatible with opengameart. I don't remember whether the license is non-free or just too confusing for me to understand. http://www.morguefile.com/license/morguefile/free_photo.html
http://gpl.imageafter.com/ is freely licensed
awesome^2!
Skorpio: did you do this for linwarrior initially?
If the other artists would agree to release under a free license and the coders too, you might want to put the project on sf.net or something :)
About rendering: doing 3d models for 2d games requires less optimizing (and detail, since the view is quite far away) so I guess it might be more effective than drawing if we're lucky :)
Good to know you're sticking with an open project :)
the project looksp pretty awesome :)
is the project dead/on ice?
if you're into isometric game dev, check out PARPG.net!
Hey, thanks for this pack! Glad the UFOAI guys told you to spread it here too! :)
What's the game they were made for originally (if it's no secret)?
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