I rearranged the tileset to be tiled friendly.
Now you just need to add 64x32, 64x64 and 64x128 tilesets to your tiled map and everything will fall in order.
That made things really really easier for me to build a game.
So here it goes:
http://pxup.me/image/Eqa67qM8q0.html
Hello,
I have put together a quick map with tiled and your fire camp animation to produce a tutorial on how to use lighting in a 2D game. It creates a cool effect that you can see here:
http://www.alcove-games.com/opengl-es-2-tutorials/lightmap-shader-fire-effect-glsl/
Thanks for the art!
I rearranged the tileset to be tiled friendly.
Now you just need to add 64x32, 64x64 and 64x128 tilesets to your tiled map and everything will fall in order.
That made things really really easier for me to build a game.
So here it goes:
http://pxup.me/image/Eqa67qM8q0.html
Hello,
I have put together a quick map with tiled and your fire camp animation to produce a tutorial on how to use lighting in a 2D game. It creates a cool effect that you can see here:
http://www.alcove-games.com/opengl-es-2-tutorials/lightmap-shader-fire-effect-glsl/
Thanks for the art!