Pretty cool pack. If you do more, hopefully the sounds will be rather shorter, since they would go along easier with what I have in mind for the units in my game project http://AncientBeast.com :D
Don't forget to include a project link in description, it helps a bit.
And regarding licensing, crediting/linking the Ancient Beast project http://AncientBeast.com, Katarzyna Zalecka for the artwork and yourself for the 3d model.
Looks pretty good, just noticed you uploaded to OGA. Will place the model in the Ancient Beast wuala repo soon along with the rest. There's a version in there done by me that has rigging and some animations as well, but no texturing :) Anyway, different versions is not something bad.
Hope to see more models from you, might get back into modeling and uploading around as well.
No problem. Keep in mind that IRC is a very valuable tool, there are a lot of game dev and coding channels, even for phaser or opengameart itself. You can join IRC from here www.AncientBeast.com/chat and simply connect to more channels or set up somethng like hexchat.
I might clean it up and resubmit it when I get some time. Clean geometry is one of my specialties.
Good job! :-) I guess they're prioritiez based on Open Dungeon's interest as well overall, wondering which one is next ^^
Pretty cool pack. If you do more, hopefully the sounds will be rather shorter, since they would go along easier with what I have in mind for the units in my game project http://AncientBeast.com :D
The Toxic Shroom model is looking really good :-)
Don't forget to include a project link in description, it helps a bit.
And regarding licensing, crediting/linking the Ancient Beast project http://AncientBeast.com, Katarzyna Zalecka for the artwork and yourself for the 3d model.
Keep up the good work!
Gonna update the unit bestiary soon and all these 3d models will show up in the unit cards :)
Good job! Will add this one as well to the Ancient Beast wuala repo along with the other versions.
Can't wait to see it in-game, hopefully will find an animator or I might just do that myself. So much to do xD
Looks pretty good, just noticed you uploaded to OGA. Will place the model in the Ancient Beast wuala repo soon along with the rest. There's a version in there done by me that has rigging and some animations as well, but no texturing :) Anyway, different versions is not something bad.
Hope to see more models from you, might get back into modeling and uploading around as well.
No problem. Keep in mind that IRC is a very valuable tool, there are a lot of game dev and coding channels, even for phaser or opengameart itself. You can join IRC from here www.AncientBeast.com/chat and simply connect to more channels or set up somethng like hexchat.
Will check out that track as well, if I haven't already (I think it was the one I found first then you recommended me this one, hehe).
Game development sure is hard work. If you plan on a 2d game, I usually recomment the html5 route: www.phaser.io www.kiwijs.org www.pandajs.net
Pretty cool track :-)
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