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Saturday, February 19, 2011 - 16:21

I now have audacity but am still stuck between learning a new system and actually entering data, animating, retexturing countless models. The main reason I say this is because most users here are not creating things I can use. This is a problem for developers in my situation. We love art from places like this, but I can barely use what you have. As it is not formated correctly or built impropperly. Textures formats and the likes.

Saturday, February 19, 2011 - 15:03

Awesome thanks abunch!

Saturday, February 19, 2011 - 14:13

That may be true for some cases but, I also believe that if I was a fragmotion only user I would never be at this site. Luckily I took the time to learn both. Some can't use blender, and can only use fragmotion or vise versa. Forcing poeple to learn a completly new system just to use a model is wrong to me. Many poeple don't know how to convert models or even how to texture them. Granted they ofcourse should learn the powerful free software. But in my case I dont really have time to learn audio and sound creation and editing. I spend all my time pluging in data and like you said programming my game. If someone at this site had already completed this and I could download and use it with minimal effort then the chances of OGA.ORG art being used is much higher.

In my case I tried 3 different sound editors to convert to .wav all failed me. So I began asking the creators for .wav files. :D The amount of time i waisted doing that I could have finished animating and such.

As a developer I get overworked doing all the little stuff that it makes the process very slow. Converting every model, checking it to make sure it was textured correctly, sometimes because the textures where not actual textures but pictures on a cube with alpha, I can't even use those, nor have the time to make those model sets. There is allot of unsable art here that I would love to use but can't because it was made improperly or otherwise.

This isnt like you must conform to me.... or anything like that. It is just to let poeple know what some developers are looking for.

I have talked with real developers about this sort of thing before. One in piticular said he only search's for .ugh and .x. Another said he just pays someone to do it...

We are the artists. There the developers. We should give them what they want.

:D just my opinion

Saturday, February 19, 2011 - 03:09

I luv OGA.ORG! and all its users... Mad hugs and luv for everybody!

Saturday, February 19, 2011 - 02:31

Some developers can't edit other files but need certain types. Granted they should learn how to create them but as for distribution of them we should give developers as many formats as we can so they get exactly what they need. Instead of converting it through diffierent formats like I have too.

Saturday, February 19, 2011 - 01:45

I was hoping to get this in .wav for entry into my engine. Thanks abunch :D (its engine specific)

Saturday, February 19, 2011 - 01:42

Hello I was wondering if you could update this in .wav, It is required for my engine to be in .wav. Great work btw will be most usefull in dead mans land.

Saturday, February 19, 2011 - 01:02

Yup but like in my case I tried to convert the .mp3 to .wav and it was corrupt. So I was forced to ask for the files to be converted for me. If everyone that enters artwork here submitted in the different types, I believe it would be a huge benifit to all users here.

Friday, February 18, 2011 - 19:32

I don't understand the language the site is in. Is it possible for you to speak on my behalf?

Friday, February 18, 2011 - 16:42

I am adding it into my game engine which only accepts .wav :D otherwise I would be using it hehe. Appriciate it allot ty.

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