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Wednesday, February 9, 2011 - 17:44

I am going to try to convert it and use it. Thanks a bunch!

www.thekingofdemons.com/

Visit the downloads page to find Briswak Test Server!

Wednesday, February 9, 2011 - 13:14

:D Thats the first gif I ever made, I am planning to work on a new gif but for now I don't have anything to replace it with. Anyone wants to help with that feel free too. But it better look decent. :) Right now im going through and adding scenery and particle effects. Might update the test server soon got allot done so far.

Tuesday, February 8, 2011 - 21:50

Not really sure what you mean just open a shell of windows in linux and waka waka it. :D It's up to you though.

p.s. waka waka is the sound of a mouse clicking 2 times :D

 

Tuesday, February 8, 2011 - 21:45

Sure it's in blender, its a image option. Enter the UVImage editor in blender and assign textures. Any amount you want. Then in your 3d window select the model. You then go into the UVimage editor again and click on image, go up in the drop menu and click condsolidate images. It's a python script in blender. It crams all the textures into 1 image and remaps the entire model to fit all by itself.

:D

Tuesday, February 8, 2011 - 18:01

Yup it's a functioning game in all aspects but the enviroment im creating will be using allot of new art. I got lots of sounds and will be adding more soon.

Tuesday, February 8, 2011 - 15:32

There is a group converting it, but for now no linux. I do know there is a groupd converting it to linux, how far along they are I don't know. Honestly though why won't you help? I understand that your a linux user but you could shell windows and play also. Just because your linux doesn't mean you can't play or help.

Tuesday, February 8, 2011 - 10:04

:) I'm pretty much putting 75% of my time into this project. Thri-kreen model will be added next update. Also the tools and handcart models. Just going to keep trucking away on it.

Hope to see you ingame sometime. :)

Tuesday, February 8, 2011 - 09:45

It's a texture slot in my engine there called subsets. Slots to place texture files.

Monday, February 7, 2011 - 23:20

I have found out in the past 8 hours texturing is simple since you can push a button that compacts all texture into 1 and remaps your model to fit it. This is told almost nowhere hehe. I am now exploring texturing and look forward to texturing the Haunted House (Displayed on OGA.ORG), Wish me luck. I will be posting the textured model in due time.

Sincerely,

TheKingofDemons

www.thekingofdemons.com

 

Monday, February 7, 2011 - 23:12

Yes I am already animating it with these basic animations:

Idle

attack

attack2

gethit1

gethit2

die1

die2

die explode

run

walk

spawn from under ground(spawn)

cast magic

my models are .blend - this night demon model is 2.50+ so I cant use it, but I love you all so wammie this pimp shizzle when I get her done!

So if you need a animation for this post it. Also animating the featured mage. I can actually use that one so ill make it happen. And since my files are free. You help me I help you, help gets help. World goes round and round! hehe

 

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