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Friday, May 13, 2011 - 09:40

Clint, do you still have the source blender files of those enemies you did not add to FLARE? If yes, it would be great if you could upload them as well.

Sunday, May 1, 2011 - 13:09

Dunno whether tiis was already mentioned, but a search function for the forums would be great.

Sunday, May 1, 2011 - 12:44

I tried to compile it using your shell script, but i got the following error message:

In file included from /usr/include/FTGL/ftgl.h:32:0,
                 from /home/thomas/Simple-C---Game-Engine/engine/scge.hpp:21,
                 from /home/thomas/Simple-C---Game-Engine/engine/engine.cpp:1:
/usr/include/ft2build.h:56:38: fatal error: freetype/config/ftheader.h: No such file or directory.

 

I think this is because you don't add the include paths of the libraries you are using to your project in your CMakeLists.txt's, but I am not shure...

Wednesday, April 27, 2011 - 19:02

Nice, I really love this guy, although he rather looks like some kind of priest than like a shaman to me. Oh, and I don't know whether this is intended, but the hat seems odd. It might fit better into his outfit if it was of the same color as his dress.

Wednesday, April 20, 2011 - 17:47

I finally found the time to update the installer. I am aware that it doesn't create desktop icons or start menu entries by now, but I will try to integrate these features soon.

Wednesday, March 30, 2011 - 17:59

I'd suggest to rename this forum to Last Escape, too?

Friday, March 25, 2011 - 14:49

What kind of workflow shall we go for, btw? Subversion style (all pushing to this single repository) or rather creating our own forks and using pull requests to merge them to this repository as soon as our task is done?

Thursday, March 24, 2011 - 16:10

My github name is also CruzR.

Wednesday, March 23, 2011 - 20:20

I came across SFML some days ago and i'd actually love to use it in this project. It comes with so many powerful features we had to write on our own if we were using SDL, thus hopefully speeding up the development quite a bit. And i think development speed is the main issue on 48 hour contests ;-)

Tuesday, March 22, 2011 - 20:18

Can I still join? I could probably help on friday evening and saturday nearly the whole day, doing smaller coding jobs.

 

Edit: Oh, yes, I may also design a background story for the game and it's characters, as I think I'm quite good at this.

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