Zombie

Zombie

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Zombie!

Low poly.  Not UV unwrapped, but rigged with these animations:

  • Stance (4 frames)
  • Lurch (8 frames)
  • Slam (4 frames)
  • Bite (4 frames)
  • Block (2 frames)
  • Hit and Die (6 frames)
  • Critical Death (8 frames)

I used this model to create 2D sprites for my isometric RPG.  See the results here: http://opengameart.org/content/zombie-sprites

Included is my custom Python script that renders the animation in eight directions (every 45 degrees).

Added a different zombie walk animation, cleaned up some floor clipping, and set AA to CatRom.

File(s): 
zombie.blend zombie.blend 1 Mb [2604 download(s)]