$12256 / $11500
Topic / Topic starter | Replies | Last post | |
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Make the build number or some sum number unique for each commit by shirish » 10 December 2011 - 7:02am |
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by Clint Bellanger 10 December 2011 - 1:10pm |
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Build instructions and stuff. by shirish » 8 December 2011 - 3:37pm |
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by Clint Bellanger 10 December 2011 - 1:17pm |
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Unable to get out the caves of Living Bones. by shirish » 10 December 2011 - 6:51am |
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by pennomi 11 December 2011 - 5:07pm |
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[WIP] Map making: Shrouded fields by Myckel » 10 July 2011 - 4:57am |
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by Anonymous (not verified) 18 December 2011 - 1:19pm |
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Caanoo Port by rohezal » 23 December 2011 - 7:54pm |
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by Anonymous (not verified) 24 December 2011 - 10:32am |
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Some thoughts on the code by Anonymous (not verified) » 3 January 2012 - 4:41pm |
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by Anonymous (not verified) 6 January 2012 - 5:15am |
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Coding Standards by ircnet » 8 July 2011 - 4:30pm |
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by Anonymous (not verified) 6 January 2012 - 4:07pm |
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Flare v0.15 "Translations and Mods" by Clint Bellanger » 23 December 2011 - 11:19pm |
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by Anonymous (not verified) 6 January 2012 - 5:09pm |
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How to finish Goblin Mission and where did you get GFX+Sound effects all from? by Anonymous (not verified) » 7 January 2012 - 5:08am |
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by Anonymous (not verified) 8 January 2012 - 3:08pm |
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Where should i start ? by Anonymous (not verified) » 20 January 2012 - 10:20am |
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by CruzR 21 January 2012 - 7:52pm |
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FontEngine by Anonymous (not verified) » 24 January 2012 - 6:32pm |
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by Clint Bellanger 25 January 2012 - 12:26pm |
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Borrow/use your tiles? by Anonymous (not verified) » 30 January 2012 - 4:08am |
1 |
by surt 30 January 2012 - 6:58pm |
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Kickstarter? by Anonymous (not verified) » 10 February 2012 - 5:29am |
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by hc 11 February 2012 - 11:18am |
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ISP blocking clintbellanger.net ? by CruzR » 16 February 2012 - 7:54pm |
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by Clint Bellanger 16 February 2012 - 11:56pm |
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Flare v0.15 Coming Soon by Clint Bellanger » 12 December 2011 - 12:04pm |
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by Anonymous (not verified) 4 March 2012 - 4:57am |
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persistence by feedelli » 18 March 2012 - 12:36pm |
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by Clint Bellanger 18 March 2012 - 7:43pm |
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Compiling with code::blocks/vc++ by Anonymous (not verified) » 29 March 2012 - 9:59pm |
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by Clint Bellanger 2 April 2012 - 1:55am |
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How to contribute art? by rohezal » 5 April 2012 - 9:05pm |
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by Redshrike 6 April 2012 - 9:52pm |
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Gentoo Linux ebuild by Myckel » 12 February 2012 - 2:46pm |
1 |
by dscharrer 10 April 2012 - 4:10pm |
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How can I make a game with FLARE? by Anonymous (not verified) » 14 April 2012 - 4:54am |
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by pennomi 18 April 2012 - 2:49pm |
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sliding movement on collision detection by Anonymous (not verified) » 10 April 2012 - 2:12am |
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by Clint Bellanger 19 April 2012 - 7:43pm |
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How do you handle graphics' parsing? by kintantee » 18 April 2012 - 5:55am |
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by kintantee 20 April 2012 - 6:01am |
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Game Flavor by makrohn » 28 April 2012 - 4:26pm |
0 |
by makrohn 28 April 2012 - 4:26pm |
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Flare focus: Game v. Engine? by Clint Bellanger » 3 April 2012 - 2:32pm |
24 |
by Clint Bellanger 1 May 2012 - 2:38pm |
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As a Game by makrohn » 28 April 2012 - 4:22pm |
7 |
by makrohn 4 May 2012 - 6:54pm |