i made 25 particle effects rendered with blender cycles volumetrics. (see first preview image), blend files for particle effects and compositing included
size is 128x128
(volumetrics does not work on the gpu yet, so you don't have to worry about when you don't have a good gpu)
i have 5 different kinds of effects:
flame, explosion, "flattened effect", ring effect and shockwave-effect
i rendered 3 versions (second preview) of each effect and then i used the compositor to get some better effects, i mixed these 3 versions for this.
for each i have 5 different looks (fire, fire and smoke, blueish flame, blueish smoke and magic fire)
the third preview image shows all effects (magic fire look only)
all in all there are 40 effects (25 composited and 15 directly rendered)
Comments
I gotta say these effects are really great! I would like to make my own. Can you tell me how you made them in detail?
Hello, I have used your images in my game, thank you so much for your contribution.
https://play.google.com/store/apps/details?id=com.SpaceSoldier2181
Nice effects.
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.
good to see
Thank you for the materials. Just wanna let you know that I use it in my e-book: How I get Tricked By Unity (On Amazon). I have provided a link in the book to this asset. I purposely register this account to say thanks.