General Discussion

Discuss anything that relates to art and free/open source game development here.

bart's picture

Yes, that's an ad. Here's why we're running them.

Hey folks.

If you've been around OGA for while, you may remember that we ran ads briefly in the past.  The ads were through google adsense, and once I filtered out all of the skeezy ones, revenue dropped to about 60 cents per day.  I figured it wasn't worth $20/month to have an ugly ad up on the main page, so I took it down.

Clint Bellanger's picture

Practicality of CC-BY-SA

Let me preface by saying that I think the GPL is a great license, and copyleft is an interesting concept for building community art.

Usually when I release art I choose CC-BY-SA as the license. I'm starting to question whether that's practical for several reasons.

First, I assume many projects have to just ignore CC-BY-SA art when browsing OGA. Many of our personal FLOSS games have CC-BY-SA art, but outside of our circles it's probably not very common.

bart's picture

A couple of site updates

I've made some updates to OGA over the past couple of days that might interest people:

Dread Knight's picture

Ancient Beast: upcoming 0.1 release event, join!

20 days until the 0.1 release of my foss game project Ancient Beast! https://www.facebook.com/events/463052057070590/

This is a somewhat playable version of the game, really early, pre-alpha developer preview. Hotseat only, lacking a lot of creatures, animations and polishing. Don't expect too much, anyway, we're happy to be breaking the ice gameplay coding wise ;-)

Downdate's picture

A New Forum To Crowd Your Life

Okay. After about 4 days of work and 30 days of dreams I can tell you what I've been working on.

opengameforums.zxq.net!

A forum for the open and free game. A place where open games can be open.

Thoughts on uploading Monster RPG 2 assets to OGA

Hi,

A few days ago, Nooskewl Games released Monster RPG 2 under the Give It Your Own License, License (which lets you re-license their works under any licence). You can download the source, which includes the assets, but it's >200 megabytes and the assets are scattered across different folders.

I thought I could contribute to the community by uploading some of the assets to this website, but I've never done that before and I wanted to check with you folks first:

Art submission CC-BY 3.0 w/ Attr. Instr. requiring more

So I noticed some of the considerate art submissions by http://opengameart.org/users/downdate of late and I also noticed the Attribution Instructions, such as the one in http://opengameart.org/content/sorry-you-lost-stamp, make the CC-BY 3.0 license seem a little shaky.

qubodup's picture

Fan Art on OGA? (HOMM2 city screen)

(I am not a lawyer)

heroes-of-might-and-magic-ii-sorceress-town-hd is amazing work based on (inspired by?) town_sorceress. Compare-in-one-image: http://i.imgur.com/ARugW.jpg

I'm looking at Commons:Fan_art and it looks like copyright might be a non-problem.

Help publicise an open-source game - UFO: Alien Invasion

Open-source turn-based strategy game UFO: Alien Invasion is in the running to be named SourceForge's December Project of the Month. The poll closes in a day and we're not far behind the leaders (11%, 23 votes).

You need a Twitter account to vote, which has put a big dampener on our support. But if you've got an account please go and vote for us.

Art Vs. Engineering

Hi everyone,

I use assets off this site for my small learning projects all the time.  However, I feel guilty as I have nothing to give you all back in return.  I work mainly in Unity3D and would be happy to give out fully functional prefabs, game code, or anything that people will find useful.

I was thinking the format to these contributions would be the prefab/scripts/etc. zipped up with a write up about what each prefab/object is and then link to the source code repository (probably github or gist) where you can get the latest if you want it.

Pages