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Thursday, December 22, 2011 - 13:51

Excellent, as always. :)

I've added this to the game-ready 3d models collection.

Bart

 

Thursday, December 22, 2011 - 04:28

Depends on your interpretation of "zombie".  If it was human at one point and has become monstrous and lost its mind, that's enough to qualify for some definitions of the term.  This one looks like it may have mutated due to exposure to something (dark magic, radiation, a virus, etc).  I think it's fair to call this a zombie. :)

 

Wednesday, December 21, 2011 - 16:30

Comments on this blog entry have been disabled to keep them all in one place.  Please go to the blog entry and reply there:

http://freegamer.blogspot.com/2011/12/why-we-need-better-copyleft-for-ar...

Monday, December 19, 2011 - 16:22

This is awesome, thanks! :)

 

Thursday, December 8, 2011 - 00:54

I like it! :)

 

Thursday, December 8, 2011 - 00:51

Wow, this set is amazing. :)

 

 

Wednesday, December 7, 2011 - 15:17

Keep an eye on this drupal module:

http://drupal.org/project/openid_selector

When it's hits release status, I'll try to work it into the UI.  Until then, I'm not coding it myself. :)

 

Friday, December 2, 2011 - 18:38

Hey Brandon,

I can barely hear the preview.  Is the volume normalized in the real samples?

 

Monday, November 28, 2011 - 19:49

I apologize.  I misunderstood.

Monday, November 28, 2011 - 16:53

One other note:

In bug reports, it helps to be a bit more descriptive in your subject line.  "Fix website" doesn't tell me a whole lot when I'm looking at a summary of feedback posts. :)

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