looks cool! I like tower defense games, design of the gui looks sleek, maybe you will get more people to play if you create a github page since is html or an electron app with it.
As this is an open source and a collaborative project, feel free to suggest any assets that may fit to the game. I'll be collecting the ones that fit better.
If anyone is interested on contributing with new content, new assets or new levels (the game has a built in level editor) or development contributions feel free to submit them and or / join the loomio group created for the engine: https://groups.f-hub.org/boxclip/
The best assets and levels may be added to the game, even if they do not fit in the story mode they can still be added to the casual mode and or be downloaded and added from the website.
The engine itself is free and open source, if you want to create your own platform game from zero using boxclip you are welcome to do it and I'll be glad to know about the game. An effort at isolating the engine from the game and make it standalone has been started here: https://codeberg.org/glitchapp/boxclip-engine (this is only interesting for anyone who want to make a game from zero)
lovely, I'm looking for new assets for my platform project and these and some platform assets from you could fit. More info about the project: https://glitchapp.codeberg.page/_boxclip/
hei thanks for sharing hecko, I find it very interesting. the voices on the demo sounds to me almost real if it not were fore some slight robotic sounds and the intonation also needs some improvement but I find it totally usable and some of those problems could be at least masked with some post processing effects.
I'm thrilled by how those technologies improved and how they can be used to improve creations, despite all the dangers and potential misuses they will also carry.
Thanks for the clarification medicine storm, I agree with you, if the license is not publicly available and you have to privately request it and the sites do not states PD or CC0 on their tools and cloned voices they should not qualify for OGA.
I would not publish any work here or anywhere using them either without a clear publicly available license that clearly states the uses I can do with the software and voices.
I'm simply curious and interested on the potential of those technologies and since I have not much idea of what those self advertised "free license" statements means, I wanted to have more feedback which you kindly provided.
I still believe voices could be trained and provided in a way that is completely compatible with foss software and public domain licenses and that the results of such new technologies can make a great impact for the better on those creations, but definitely those from which I asked are not created and provided in such way.
Even if such trained data and tools could be made completely compatible with CC0 licenses, it's completely ok not to want A.I. generated content in a site, I was genuinely interested on feedback regarding those questions and I'm grateful for your response.
I have another question that is related to this topic so I decided not to open a new one, what about cloned voices for singing / adding vocals if they are free? I notice many voices from https://vsinger.com/ and https://vocadb.net/ which are used in known software such as vocaloid and other similar apps to sing melodies along the tracks have a free license. Does anyone knows what that free license means? is it possible to release tracks with them and license them as public domain?
As it can be seen on that site many virtual singers are offered as "license free". I would be interested to know what's the legal situation when releasing tracks using those vocals, could they be public domain too?
I love the contrast of the different styles, sounds very interesting.
Looks fantastic and they could fit very well to some Vr games I developed...
looks cool! I like tower defense games, design of the gui looks sleek, maybe you will get more people to play if you create a github page since is html or an electron app with it.
I created a collection with the assets already used or to be used in the game: https://opengameart.org/content/assets-selected-for-my-open-source-platform-game-spinny-the-runner
As this is an open source and a collaborative project, feel free to suggest any assets that may fit to the game. I'll be collecting the ones that fit better.
If anyone is interested on contributing with new content, new assets or new levels (the game has a built in level editor) or development contributions feel free to submit them and or / join the loomio group created for the engine: https://groups.f-hub.org/boxclip/
The best assets and levels may be added to the game, even if they do not fit in the story mode they can still be added to the casual mode and or be downloaded and added from the website.
The engine itself is free and open source, if you want to create your own platform game from zero using boxclip you are welcome to do it and I'll be glad to know about the game. An effort at isolating the engine from the game and make it standalone has been started here: https://codeberg.org/glitchapp/boxclip-engine (this is only interesting for anyone who want to make a game from zero)
I combined two assets to create closed doors / passages which will be eventually used on the game mechanichs of the game.
I was wondering if you think they are worth sharing? I'll be glad for feedback.
The original assets that I combined can be found here:
Castle door by Reemax https://opengameart.org/content/castle-door CC-BY 3.0
Door/Tunnel Portal by Varkalandar https://opengameart.org/content/doortunnel-portal CC-BY 3.0
* They are not the final version, I'm still polishing them and cleaning some rough areas.
lovely, I'm looking for new assets for my platform project and these and some platform assets from you could fit. More info about the project: https://glitchapp.codeberg.page/_boxclip/
Lovely and cute, this character is the protagonist of this foss platform game: https://glitchapp.codeberg.page/_boxclip/
hei thanks for sharing hecko, I find it very interesting. the voices on the demo sounds to me almost real if it not were fore some slight robotic sounds and the intonation also needs some improvement but I find it totally usable and some of those problems could be at least masked with some post processing effects.
I'm thrilled by how those technologies improved and how they can be used to improve creations, despite all the dangers and potential misuses they will also carry.
Thanks for the clarification medicine storm, I agree with you, if the license is not publicly available and you have to privately request it and the sites do not states PD or CC0 on their tools and cloned voices they should not qualify for OGA.
I would not publish any work here or anywhere using them either without a clear publicly available license that clearly states the uses I can do with the software and voices.
I'm simply curious and interested on the potential of those technologies and since I have not much idea of what those self advertised "free license" statements means, I wanted to have more feedback which you kindly provided.
I still believe voices could be trained and provided in a way that is completely compatible with foss software and public domain licenses and that the results of such new technologies can make a great impact for the better on those creations, but definitely those from which I asked are not created and provided in such way.
Even if such trained data and tools could be made completely compatible with CC0 licenses, it's completely ok not to want A.I. generated content in a site, I was genuinely interested on feedback regarding those questions and I'm grateful for your response.
I have another question that is related to this topic so I decided not to open a new one, what about cloned voices for singing / adding vocals if they are free? I notice many voices from https://vsinger.com/ and https://vocadb.net/ which are used in known software such as vocaloid and other similar apps to sing melodies along the tracks have a free license. Does anyone knows what that free license means? is it possible to release tracks with them and license them as public domain?
Here there is another software which use A.I. and make use of some those cloned vocals and info about the license: https://support.acestudio.ai/article/23-introduction-of-ace-studio-licen...
As it can be seen on that site many virtual singers are offered as "license free". I would be interested to know what's the legal situation when releasing tracks using those vocals, could they be public domain too?
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