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Monday, January 26, 2026 - 03:27

Hey there!

It looks really cool and I think it has a lot of potential. The progression system especially caught my eye, and if the difficulty is properly tuned, I can see it being a lot of fun. I’m definitely looking forward to seeing how it develops.

One thing that stood out to me is that there doesn’t seem to be any music or sound at all (unless that’s just how the video was recorded).

I think you already have plenty of music that could fit the game really well, and I’m excited to see what tracks and sound effects you end up adding — that would make a huge difference to the overall experience.

Oh if unity allows you to build linux binaries I think it's worth doing it, many people play games on linux (not only by using windows emulation / proton).

Tuesday, January 20, 2026 - 00:26

For those of you who use my Funkwhale account to stream or download my mixes, I have some news.

I’ve been using a Funkwhale pod at https://audio.pepemoss.com for quite some time now. When I first started creating and uploading mixes, I didn’t anticipate how many I would eventually make or how much storage space they would require. At this point, I’ve uploaded 160 mixes, and I reached the storage limits. No more mixes can be submitted to that pod. Fortunately I found a new home with more storage on this new pod: https://funk.firobe.fr/channels/ogamixes

Please notice that I'm in the process of testing stability and latence on the new pod, so far everything seems ok.

Sunday, January 18, 2026 - 01:07

I’d like to take a moment to highlight three Godot games that feature my audio mixes.

The first is Katamari Mech Spacey by dragonforge: Katamari Mech Spacey (カタマリメカ スペイシー) by Dragonforge Development

I’m really excited to follow its progress—the visuals are coming together beautifully, and the shaders in particular look stunning.

The second game is Froggy Guard, available here: FroggyGuard by Happyfacemike

Froggy Guard is an intense short experience where you must help protect Ralph the Frog as he navigates long-forgotten ruins.

The third game is Rootwarden, available here: https://pavelee.itch.io/rootwarden

In Rootwarden, you play as an autonomous expansion unit sent to land, conquer, and repurpose a hostile planet. Your goal is to gather 10,000 minerals, build 10 houses, and destroy the enemy base on the opposite side of the map—balancing resource management, base defense, and nighttime enemy assaults along the way.

I’m proud and excited to share these projects with you, and I hope you enjoy them. Hopefully, I’ll be able to add many more in the future!

Saturday, January 17, 2026 - 01:05

About My Audio Work & Donations

Hey everyone! I wanted to share something with you all. I’ve created and curated over 130 mixes so far, all of which are free to use—even for commercial projects. I’ve never started doing this for money; it’s simply a passion project for me, and I genuinely enjoy working on it.

That said, I’ve realized that in order to take these mixes to the next level, I need to invest in some new gear, like DJ controllers, which can be pretty expensive. While I’m not charging for anything, and I don’t need monetary compensation, if you’re in a position to help and want to support the project, donations are welcome!

The contributions will go toward improving the tools I use to create and perform the mixes, allowing me to continue providing high-quality tracks for everyone.

If you’d like to help, here’s my Zcash address and QR code:

Donate via Zcash:

ZCash address: t1h9UejxbLwJjCy1CnpbYpizScFBGts5J3N

However, please know that money is not the only way to support me! If you’re not in a position to help financially, I still encourage you to use the tracks. I really hope you find them useful, and I’d be thrilled to know they’re making a positive impact in your projects.

Thank you so much for your support! It really means a lot and would help make these projects even better.

 

Tuesday, January 13, 2026 - 02:10

The following two games reuse assets from SuperTux:

https://diligentcircle.itch.io/retux

https://codeberg.org/glitchapp/tux-new-adventures

The second project is mine. At this point, we have Tux games written in both Python and Lua. If I’d had to draw all the assets myself, the project probably would never have existed—so I’m genuinely glad those assets were available to reuse.

Tux’s New Adventures is both a mod and a fork of Spinny the Runner, which is also my project. Spinny the Runner itself is a fork of Boxclip by Jigoku. So yes, it’s a derivative of a derivative. I guess I really do enjoy building on top of existing work.

I must say there's a lot of work put on top of the original work and nothing is for sale but donations are welcome, that would allow me to add better hardware for my projects, that also includes music.

Tuesday, January 6, 2026 - 18:58
Thursday, January 1, 2026 - 00:20

I’ve put together a short showcase of mixes that I believe have a cinematic quality. Please note that the first tracks are the ones with more atmospheric, immersive soundscapes and textures, while the later ones are considered cinematic for their type of score rather than their sound design. I also consider these to be among my best mixes—not because they’re the most complex (some are actually quite minimalistic), but because of their distinct cinematic qualities (and the quality of the source tracks of course).  Attribution can be found in the video description. If you end up using any of these in a project, I’d be glad to hear about it! Let me know your thoughts! 

Cinematic mixes:

https://video.gamerstavern.online/w/7oD1Rb7HCe2HDL6sZAwuDf

Uplifting, sci-fi, synthwave previews:

https://video.gamerstavern.online/w/gv8sY4gqknk7mJmMJBGdut

Rock / Guitar base:

https://video.gamerstavern.online/w/cnEGB1EuA7pdgFErfeNF5q

Epic / Battle themes:

https://video.gamerstavern.online/w/jS3x66u5FBM8gHmABYi9Mt

Slow / Relaxing / Chill / Peaceful:

https://video.gamerstavern.online/w/4H4zfNcvCSd5itR9QjUSxv

Mystery / Adventure:

https://video.gamerstavern.online/w/6wcQqobV7BW9mX4xgyJUhn

Emotional, Sad, Melancholic, Drama:

https://video.gamerstavern.online/w/jcEkQSyZeXUmsYwziHxk9d

Dance / Rhythm-Driven:

https://video.gamerstavern.online/w/uTUnU4wCZMwssAaCxXP1Z2

Universe / space themed:

https://video.gamerstavern.online/w/9vUkvZTegRbZ5WpynHqZtP

Synthwave / Cyberpunk / Hard Techno:

https://video.gamerstavern.online/w/5xsULzFYNTirA1PYq7z9vE

Dark / Dystopic / Stealth:

https://video.gamerstavern.online/w/9UT3XxJRyoVp1MLTgidMy7

Orquestral:

https://video.gamerstavern.online/w/11qxaCU2CL6ti5bLMZpnK6

Chiptunes:

https://video.gamerstavern.online/w/qXHbeeRNWPYsS3x7oyMpXo

 

Sunday, December 28, 2025 - 00:45

You can find the channel here:

https://audio.pepemoss.com/channels/originals

* Update: It seems that I hit the maximum storage of the funkwhale server linked above, amazing. In order to have place for more mixes I had to remove some originals, eventually I may remove the originals channel entirily so that I can use the avaiable storage for the mixes. You can still find the originals through the links on the attirubition of each mix.

Saturday, October 18, 2025 - 01:55

I understand yo but I'm afraid that happens in many other sites too (not being able to download a full collection of assets or a backup). I do share my assets on more sites including my own repositories, and I encourage you to do so, not because of this but simply because the more places you share free assets the better and the more people can access them (and less chances the assets are lost due to some site closing). That's the great thing about assets with free licenses, there's no limits to where you can share them.

Oh and if you need help to download from huggingface do not hesitate to ask, I'm willing to help.

Friday, October 17, 2025 - 20:27

Actually, I don’t think replacing the user database with dummy accounts is enough. Even if the data is public, there might still be sensitive information in the conversations. Personally, I believe that when you post something on a forum, you’re sharing it specifically with that community — not giving permission for anyone to make and keep a backup elsewhere (though I’m not familiar with the legal aspects of this).

I also understand that separating sensitive data from public data requires a lot of effort, and I appreciate that our privacy is being taken seriously.

If the real value lies in the assets that have already been backed up — and those can be downloaded from another server without causing additional traffic to OGA (at least as of recently) — I don’t see why the work needs to be redone.

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