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Wednesday, December 5, 2018 - 12:35

Very nice! :)

Saturday, May 26, 2018 - 09:28

I had been wondering how this project was doing. Glad to hear you're still making progress :)

Saturday, May 26, 2018 - 09:25

Thanks for the hint :)

Friday, May 25, 2018 - 12:00

I have Windows scaling set to 100%, so I guess the issue here is that things get scaled above the native resolution of the images.

I have tried a few FLOSS SDL2 games with Windows scaling switched on just for testing, and the results were dire. I have no idea how to code SDL2 to let it detect what Windows is doing and to make sure that things get rendered on the pixels.

Thursday, May 24, 2018 - 04:11

Running Flare in full-screen mode on Windows 10 results in fuzzy rendering, so I decided to have a really crisp smaller picture rather than a crap quality big window.

Fuzzy rendering is something that happens a lot on Windows 10, Flare isn't the only piece of software that has a problem with it.

Friday, March 10, 2017 - 14:04
Tuesday, December 13, 2016 - 06:17

Yes, it looks great :)

Sunday, September 18, 2016 - 03:26

Fair point. I guess that's a matter of taste. I will be pretty hard for translators to transliterate non-English names though.

Saturday, September 17, 2016 - 09:28

Thanks for the update! *starts translating*


BTW why are developer names translatable?

Friday, September 2, 2016 - 05:56

Glad you got it working :)