Okay, don't know if this will help, but this is how I make a tile for something that isn't pixels. You'll need a program that supports layers to do this
Step 1: Make the body of the texture. I only do a center, taking care not to hit the edges of the document.
Step 2: Make a copy of the texture and move it halfway up, then move the original texture halfway down. If it's not exactly halfway, it won't work. You now have a new center to make a texture in. Fill in the hole. Remember not to touch the edges.
Step 3: Do the same thing again, only horizontally.
Step 5: If necessary repeat step 2. Try out the texture, fix problems. (This part will depend entirely on how you made
I also am giving blanket permission for my LPC assets to be used under CC-By ignoring the anti-DRM clause. I wish I had more to add to the discussion but I have to admit it's too much legalese for me.
I hope you wanted other people to work on this set, it's a fun idea and I couldn't help myself. Working on it has been a nice break from my 32x32 tiles. I've made some grass, sad attempts at trees, mushrooms, crenulations, a roof, pillars, a sign, spikes, medkit, clouds, and two shots that I haven't tested animation on. I broke the 4 color rule on the trees, maybe that's why they look bad. Feel free to add them to your set, Surt.
The artist should be more important than the contributor. If someone else posted some of my resources it wouldn't show up as my art, and I wouldn't get points for it if someone liked it.
Okay, don't know if this will help, but this is how I make a tile for something that isn't pixels. You'll need a program that supports layers to do this
Step 1: Make the body of the texture. I only do a center, taking care not to hit the edges of the document.
Step 2: Make a copy of the texture and move it halfway up, then move the original texture halfway down. If it's not exactly halfway, it won't work. You now have a new center to make a texture in. Fill in the hole. Remember not to touch the edges.
Step 3: Do the same thing again, only horizontally.
Step 5: If necessary repeat step 2. Try out the texture, fix problems. (This part will depend entirely on how you made
Nice speach Bart. I agree with everything that was said.
I also am giving blanket permission for my LPC assets to be used under CC-By ignoring the anti-DRM clause. I wish I had more to add to the discussion but I have to admit it's too much legalese for me.
I would prefer my contributions to LPC to be CC-By, so you have my permission.
Maybe it has multiple licences? It says it's CC0 on the Dafont page. I'll change the text.
I hope you wanted other people to work on this set, it's a fun idea and I couldn't help myself. Working on it has been a nice break from my 32x32 tiles. I've made some grass, sad attempts at trees, mushrooms, crenulations, a roof, pillars, a sign, spikes, medkit, clouds, and two shots that I haven't tested animation on. I broke the 4 color rule on the trees, maybe that's why they look bad. Feel free to add them to your set, Surt.
I would appreciate a PM system.
The artist should be more important than the contributor. If someone else posted some of my resources it wouldn't show up as my art, and I wouldn't get points for it if someone liked it.
Thanks you two!
The small tower is the same pieces as the big tower, just without the middle.
These are beautiful. They'd work well for title scene decoration.
Aw, thanks!
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