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Monday, January 29, 2018 - 14:46

Ok heres an idea, but i really havent had a chance to hash it out because sadly (your like this) im working on my project.;)

the aim here is to help a community come together to forfill the requests of members seeking programmers,code, and art more effectively with incentives which hopefully drives more teams to work together, project ideas come to life more quickly, without everyone getting peed off by time wasters and wasted efforts on a project.

So, think of it for now as a Itch.io, a market place or even a directory, whichever you think fits best after you read this as an examples, where projects are uploaded, assets, code, etc. i havent figured out a layout, not important at this stage.

When signing up to this Website you can select which account you would like to have, which could be:

COMMUNITY: where you are just a member that is interested in the things on the site, but maybe has no real interest in art or programming itself, but has a few game ideas now and then. as just a 'community' member you can post threads etc, but you can also SUBMIT a game idea for other members to discuss or even the 'Elite' teams.(which i will get to in a moment). to actually work on if the community rate is worthy. ;) these members can also collect/earn XP points (il get to this in a moment too). they have a profile page to, with all sorts of activity stuff, but not sure that is important at this stage.

ART/CODE CONTRIBUTER: Someone who has no art/code abilitiys but has coding/art experiance. the profile page will list things like what they have experiance working in, like, unity,html,python etc. kind of like a advert/portfolio for them i guess. They honestly set a status of their workflow, such as amatueur, hobbiest, pro which can be set as a emoji/symbol like @Kickbrit suggests, a coffee cup. this tells other members that are looking for other developers/artists to work with whether that member has the credentials or time to work with them on a project they are making.(seeking out potiential time wasters) they also have the option to submit game ideas like the community has, but they can also REQUEST CODE or ASSETS for thier project for 'tendor' with incentive of 'CP points' being awarded. Now these requests are forfilled by other ART/CODE CONTRIBUTER accounts and the requester can receive many 'offers'. it will be down to the requester to choose which code/asset he choses to use, but also could decide on what the community feels too should they create activity on his game page.(like a like button or something) now the time taken by the request forfiller will not be wasted as there efforts will remain on the requesters game page to show what was offered incase some comes along looking for something simular, also the requester should compensate with a 'CP points' contribution, and again not all is wasted because as a ART/CONTRIBUTION account you can sell assets on your page like you would on a market place, either for money or 'CP Points' as a new form of inhouse currency.

The idea of the 'CP Points' currency is so everyone can have at least a chance to get the code or art they need for there project if the community or devs/artists decide that there project is not worthy to do via an 'tendor' system or its just missed. I.e Pro dev wants a pro artist but cant afford it with a normal cash flow, but if that artist provides his art for sale with CP Points as well as cash then theres that chance, it would also work the other way around, artist needing dev, this could strecth to tutorship as well i suppose, but what ever evolves from that maybe. obvouisly this is not a mandatory thing its just another way for dev to get art, art to get dev that could be reachable.

ELITIST: (i wasnt sure of this but ive worked it in) OK Elitist accounts are for devs artists that have a focus on targeting projects that have been asked for by the community only, and not there own projects. this account is not designed for a creating code or assets for sale but has potential to help themselves to maybe an infinate 'CP points' to get the project the community has asked for finished in a more desireble quicker method. Fulltime coders an artists and not part time hobiests. This account is not stricltly open to anyone, maybe a certain ranking or xp points gets you there, and  other Coders,artists that can 'Vouch' for there work rate and skills, and or adminstrative node that says you can be an elitist.

now because the communitys can vote on gaems as well as earn xp points, they can maybe exchange there xp points for cp points and donate to  what ever artists/developers that want to help to get there requests forfilled, or help them buy assets/code from other members.

yeah, this is pretty well been hashed together, but maybe you can get something from it.

Monday, January 29, 2018 - 08:52

even pro indies were virgin indies once.:)

i get what your saying but its not something that interests me, i would consider myself a virgin indie, but not a time waster. i wish you well with that idea though. there must be like a forum thread on the software you use that has a restricted section, where the elite meet with the elites and doesnt allow newbies or inexperianced devs comment, gamemaker had one, surely the others do to for the very reason you seek matey?

 

Monday, January 29, 2018 - 07:45

If they have no examples of their work, or cannot show examples of their work then is that not enough to suggest they are not serious, or a 'time waster'? 

Also what if they are serious but they just dont have the funds they need to make their project a reality? Coz the code or art they need is out of reach due to financial strains, or no one wanting to do the work for nothing,(especially the pros) thus leading to no portfolio for either.

you right their are good reasons for not tell all about your project idea for fear of someone stealing it and what not so it makes it a lot harder to generate the interest from particular parties. Game programming is one thing, game art is another, both of which cannot exist without the ideas of someone, which is the foundation of how its starts. Maybe we're looking at this wrong.

you can't really weedle them out, so as it is examples are the only real way to make a determination whether or not it's worth working with someone in a team, having something that does separate or isolates can maybe cause a confliction of interest as they could well form of the community that has the say with what's voted on.

Monday, January 29, 2018 - 05:10

I suppose it's not, we just have a different approach to how and what games get made by a team effort.

define 'time waster' and 'messer' what is it that you think fits into a criteria like that?

Monday, January 29, 2018 - 02:51

Oh yes, I see that now, argh, it's coz I'm scrolling up and down, up and down, trying to read it all and gather my thoughts on what I've read, trouble is I can't remember who's saying what, haha.:)

i know one thing, my thoughts are against the idea of public voting on a game idea. But that's just me.

 

Monday, January 29, 2018 - 02:28

Actually since reading those posts, my idea is not really something your looking for at all, so there's no point me waving in. It's seems like a 'greenlight' system for game development is what your sort of after. Kickstarter or indiegogo could provide something like this, instead of funding, your looking for just votes.pitching the game idea to a public vote, and it's requirements for a team are 'tendered' too. This game sounds good, +1 vote, this game looks popular and I can do what they are asking programming wise, +1 vote and an offer for coding, my art style would suit what there looking for for this game, +1 vote and an offer for art. Each tendered offers are then selected by the voters, and your good to go.:)

Sunday, January 28, 2018 - 19:35

@kicknbrit not sure I covered all of it, was really just my summary of things.:)

I have an idea and a concept with regards to some of the comments here, obviously my idea won't cover all and may go in a different direction, but it's an idea non the less. I will draw something up and write about it and PM you guys for you to have a look at it and consider/take what you want from it, evolve, make it better etc. I think we have taken up this members post enough.

i don't have any experiance really with any set up or code with anything other than gamemaker, and that is novice at best,same as my artwork.but if I can help with anything should anything come to pass I'd try and be supportive as I can be.:)

Sunday, January 28, 2018 - 09:11

:)

Sunday, January 28, 2018 - 07:12

I think that's where the differences are.

1) being an individual person/team looking or needed art/code for THIER OWN project.

needs posted out to 'tendor' for those particular persons to come forward and for fill a request.

this project is more individual driven then a collaborative endeavour, but that doesn't mean they can't teach or learn from each other in that process. The elements are the importantance, not so much the project. 

 

2) a group of individuals comming together to team up to complete a task/project voted for by a community vote. An OPEN PROJECT.

With the community deciding a game idea is worth doing, a team comes together and develops a game with no 'team leader' at the helm, the project evolves through collaborative discussion within itself (and community?) with the emphasis of getting the job done in a professional no nonsense manner.

Saturday, January 27, 2018 - 17:59

I don't think your idea is less relevant at all, that's not what I ment, sorry, I think each idea here has a part to play with the main idea, Which I am unsure off, I thought it was about having something that allowed developers to get a team together to for fill thier project needs if they are enxperianced or could not afford to pay for that experiance, and or encourage members of the community to get involved and help out, with the same thing for artists as well. A system that benefits both which. That when a request comes in then it can be at least considered by the community of artists and coders and not dismissed for other reasons, like Being more interested in my own project to really care about the ones i have committed to, to much annoyance to one of the team.

am I chatting rubbish here?

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