Another thing that recently went through my head is a mod jam, since mods jam. (For some games they are more like full games)
Doing crossovers between the big FLOSS games (Xonotic, 0ad, warzone 2100, megaglest, supertuxkart, supertux, wesnoth, springRTS, flare, openttd etc.) or bringing concepts from oga to these games.
Tommy Cathodic has more fovorites than Señor Moreno. He linked it here, but did not tag it properly.
> Have all your entries submitted by end of the day on Tuesday, April 21st, 2020.
Which timezone? UTC?
C with GBDK
This creates GameBoy (Color) ROMs and those run everywhere, emulators run (pc, android, browser...)
I played a bit with animations through palette switching: https://opengameart.org/content/experiment-with-cycling-water
you might want to use an already animated nude base body.
https://opengameart.org/content/tiny-16-basic (16x16)
http://lpc.opengameart.org/static/lpc-style-guide/assets.html#characters-and-base (32x32)
https://opengameart.org/node/67861 (24x32)
Using openly licensed assets gives a bonus point.
I never finished that, but I have a wolf thing: https://opengameart.org/content/lpc-modular-bodies-and-heads
(Walking is finished, but I wanted the other animations to work too)
FLOSS means Free/Libre Open Source Software.
All the games I listed can be downloaded for free by everyone and are devoloped by communities, their modding capabilities differ though.
A bonus is that you could get old versions if mods break with newer ones.
The ones I listed are also all cross platform games afaik.
Another thing that recently went through my head is a mod jam, since mods jam. (For some games they are more like full games)
Doing crossovers between the big FLOSS games (Xonotic, 0ad, warzone 2100, megaglest, supertuxkart, supertux, wesnoth, springRTS, flare, openttd etc.) or bringing concepts from oga to these games.
(just because autumn has the same amount of letters as summer)
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