Dunno, I'm learning how to use the GameBoy Development Kit.
I made a new logo with more free and also more repeating 8x8 tiles.
I don't think I can mirror sprites with a GameBoy, but I also tried to mirror where possible.
Used palette is https://pixelcod.itch.io/ghost
The tablesare broken, the legs should be 1px thinner each, otherwise the middle peace can't loop properly. This can bee seen in the indoor preview at the table on the bottom right.
That would not look as good as what you linked, but that would be only 15 frames for each sex.
I guess there can be done much with layering a mutilated human body over the skeleton. Skeleton is missing a thrust animation, though.
Modular arms and legs could also be interesting for cyborgs. One could even go as far as doing modular arms and feet, which could be used for pirates and such.
Dunno, I'm learning how to use the GameBoy Development Kit.
I made a new logo with more free and also more repeating 8x8 tiles.
I don't think I can mirror sprites with a GameBoy, but I also tried to mirror where possible.
Used palette is https://pixelcod.itch.io/ghost
I would just use ogg and add source files for the interested.
If you want to cling to tracker formats you could try using libmodplug.
Midi is not a good idea since the sound depends very much on the players soundfont.
I don't know whether I'll participate, but recoloring zoria tileset with gameboy colors could work.
I remixed withthelove's gameboy version a bit.
Switched fonts to Good Neighbor and a streched version of NeoSans.
https://opengameart.org/content/good-neighbors-pixel-font
https://opengameart.org/content/new-original-grafx2-font-collection
The characters even go well with 2bit colors.
Those two are remakes of characters from https://opengameart.org/content/zoria-tileset
I changed the color palette to zoria and added some badly drawn portraits for the monsters https://opengameart.org/content/zoria-cc0-pack
everything but open
The tablesare broken, the legs should be 1px thinner each, otherwise the middle peace can't loop properly. This can bee seen in the indoor preview at the table on the bottom right.
I included and fixed the table in my sci-fi set, but I changed the colors a bit: https://opengameart.org/content/lpc-goes-to-space
If somebody wants to use it with the original version, the colors must be changed back, otherwise the chairs won't fit.
I have zombie heads on the back of my mind.
Similar to the third one of this https://opengameart.org/content/zombies
That would not look as good as what you linked, but that would be only 15 frames for each sex.
I guess there can be done much with layering a mutilated human body over the skeleton. Skeleton is missing a thrust animation, though.
Modular arms and legs could also be interesting for cyborgs. One could even go as far as doing modular arms and feet, which could be used for pirates and such.
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