Please don't make me do seperate left and right. It's a pain to "make them look different, yet still make them look the same", if you know what I mean. But I can make a sword no problem. I'm sorta unsure if the charcter is a boy or girl, I guess you can use the same template for both and it'll be much easier. Stating the obvious, hairstyles, eyes, etc. have a lot to say in making a character appear manly or girly.
Made an attempt at a larger character, walking + swiping animations.
I've made so many of these character templates (it's nearly always the first thing people looking for art for their games ask for) , that they're pretty much ingrained in muscle memory for me. That's the only reason I can make them so quickly, heh.
The individual frames may not look that good by themselves, but the animations look good, I promise.
I can try some that are bigger if you wish. And you're welcome. The reason why I made the character so small is that then I wouldn't have to make seperate male and female templates for every animation.
Here we have a basic character template walking and performing a basic, "sword swipe " attack, just to see if you care for the art style. (if you do, you'll need to tell me what other animations you need, I can imagine, jumping, dying, crawling and ducking maybe, and so on) You can reverse the frame order of the attack animations to change it from a "swiping motion" to a "stabbing motion".
I can try my hand at making sfx. I often sample my own percussion and such. :) However doing both that and graphichs will cause the progress to be a bit slow, naturally.
Well, I can't do 3D at all :P only 2D
Do you want 2D or 3D graphics?
Sword
Please don't make me do seperate left and right. It's a pain to "make them look different, yet still make them look the same", if you know what I mean. But I can make a sword no problem. I'm sorta unsure if the charcter is a boy or girl, I guess you can use the same template for both and it'll be much easier. Stating the obvious, hairstyles, eyes, etc. have a lot to say in making a character appear manly or girly.
Made an attempt at a larger character, walking + swiping animations.
I've made so many of these character templates (it's nearly always the first thing people looking for art for their games ask for) , that they're pretty much ingrained in muscle memory for me. That's the only reason I can make them so quickly, heh.
The individual frames may not look that good by themselves, but the animations look good, I promise.
I can try some that are bigger if you wish. And you're welcome. The reason why I made the character so small is that then I wouldn't have to make seperate male and female templates for every animation.
Here we have a basic character template walking and performing a basic, "sword swipe " attack, just to see if you care for the art style. (if you do, you'll need to tell me what other animations you need, I can imagine, jumping, dying, crawling and ducking maybe, and so on) You can reverse the frame order of the attack animations to change it from a "swiping motion" to a "stabbing motion".
I can try my hand at making sfx. I often sample my own percussion and such. :) However doing both that and graphichs will cause the progress to be a bit slow, naturally.
Well, I should be able to make something like that. Do you have anywhere I can post it when finished, this thread, or?
Also, what do you think about my music tracks? Do you need some music for your game as well?
What sort of characters do you have in your game? Do you have any concept sketches for them? And what screen resolution are you planning on using?
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