City+missile, I will readily admit that I suck at drawing detailed buildings and the city is a pretty weak piece. The missile is pretty good tho I'll say, it even has a bit of animation to it. The smoke is intended to be like a trail following the missile.
Barrel+dome. The red color could be changed to a "player color" via a shader, if you know what I mean, at least, that's what I was thinking.
It only took me about half an hour to draw this (it's sloppy as all hell but you won't see that on a tiny cellphone resolution), so I still have time if you want anything more.
Still in need of those? I've way too much time on my hands and think I can easily squeeze in a little project like this. How should the missile launcher look like and move?
Well, good luck! I'm just happy to help. :3 When your game gets further in development, you can always hire another artist who bothers doing the seperate left/right sides thing (or pay me off XD)
Consider this thread to be no longer relevant. I have found the composer I need elsehwere.
City+missile, I will readily admit that I suck at drawing detailed buildings and the city is a pretty weak piece. The missile is pretty good tho I'll say, it even has a bit of animation to it. The smoke is intended to be like a trail following the missile.
I can do something like that, I guess.
Barrel+dome. The red color could be changed to a "player color" via a shader, if you know what I mean, at least, that's what I was thinking.
It only took me about half an hour to draw this (it's sloppy as all hell but you won't see that on a tiny cellphone resolution), so I still have time if you want anything more.
Top down pixel animations like that are my bread and butter. And since I'm pretty much left with nothing to do otherwise, I might be up for it.
https://opengameart.org/forumtopic/art-needed-for-2d-monster-hunter-like...
This is an example of similar top-down sprites which I've done. I assume you want something like that?
~Aeitia
Is it vectors you want? Or more along the lines of hand drawn? Seeing as it isn't pixel art?
Still in need of those? I've way too much time on my hands and think I can easily squeeze in a little project like this. How should the missile launcher look like and move?
Seems pretty simple, even I could code something like that. And your tutorial is well-written, too. :)
Are you interested in me dong anything 2D for the monsters, etc.? I have a bit of time on my hands.... :P
Well, good luck! I'm just happy to help. :3 When your game gets further in development, you can always hire another artist who bothers doing the seperate left/right sides thing (or pay me off XD)
Just feel free to send a demo to me, btw. My email adress is Aeitiatictacopiepod@gmail.com.
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