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Wednesday, January 25, 2017 - 07:04

Yeah I don't think I can keep up with that when making 3 projects simultaneously. So for now, it'll proably be better for you to find someone with less tasks at hand. It just seems that I'm the only person who even bothers collaborating with game devs here on OGA, or at least it's been like that for the last couple of months..

But enough of me rambling. I'll find you when I'm done with my projects, and then we'll see if you're free by then.

~Aeitia

Wednesday, January 25, 2017 - 05:13

I will. but, I mean I can also do something now, I'd spread me a bit thin, but You'll need some time to build the engine anyways I guess..

Tuesday, January 24, 2017 - 23:42

Can I think about it for a little while, Trent? I've promised to deliver art assets for a different project in the meantime. But I'll get back to you in due time if you can with bear the waiting.

And, hmmm, game that could be our inspiration?

I'm maybe thinking a single screen game like Bubble Bobble or something, but it should obviously be different enough and have a different way of defeating enemies and so on. Alternatively it could be something like "Goonies 2" (minus the 3d segments), but that already makes things a lot more complicated.

And I think I prefer fantasy more, at least for drawing art asssets and the music.

But it's all about whether you'd bother waiting for me to get done with one of my projects, since I've already involved in 2 of them, and with 3 at the same time, I just don't think I'll be able to dedicate enough time to each.

 

~Aeitia

Monday, January 23, 2017 - 17:46

That's fine. Feel free to PM me or something when you need the music.

Monday, January 23, 2017 - 17:42

I think maybe we should discuss me making a soundtrack for your game when it's a bit closer to completion then. That'll give me time to finish off my current music project. :)

Monday, January 23, 2017 - 11:45

Not sure I can really give you good music specifically. You'll honestly have to be a bit more specific with what you want if I am to help you. And I also think you should decide with yourself if you want a custom soundtrack before you try to get a composer onto your project. That said, I'd like to see your game anyway. And please don't take what I say too harshly, I'm just a bit unsure on how to word it. :)

Monday, January 23, 2017 - 11:07

Tbh I'm not really interested in learning how to use Blender at all. But we can discuss the music at some point. I'm already composing for a different project, so you'll likely have second priority until I'm done with that, but I think that will be pretty soon. But you'll need to tell me more about what music you sorta need, how many songs, how long each, what musical style, how quickly they should be finished, and if your game's going to be free or not, since I naturally won't work on a commercial project for free ;)

But we could figure something out regarding the music. Maybe,

~Aeitia

Monday, January 23, 2017 - 10:57

Rainbow, for 3D I am afraid I'm totally useless, can do 2D only!

Monday, January 23, 2017 - 09:16

Btw, It'd actually be really interesting to work with a custom engine for one!

Monday, January 23, 2017 - 09:15

Sounds interesting. I am myself an artist and musician, however not on anywhere near a professional level. And yes, I know that being overambitious is never good when it comes to indie game design, if it comes to it we should just make something really simple, like, ridiculously simple, I think. I don't have the killer idea for a small sized (on even big sized) game right now, tho. But I'm open for discussing idea with you if you please. I think you should take a look at my graphics and music on here and see if it appeals to you first, and if it has a level of professionalism you deem necessary for the project you wanna work on. I'll be looking forward to see what you think, so please let me know!

 

~Aeitia

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