I've seen that happen sometimes. It usually works again if i refresh the edit screen, re adjust the changes (unfortunately), and click save again. If that doesn't work, let me know which submission it is.
The reason it gave that error message 3 times is because it was referring to 3 entries that no longer exist. They were either duplicates of entries and were deleted during a cleanup, or the references became corrupt and referred to the wrong entry. Some of the very old submissions were duplicated and the system didn't know what to do with them. This no longer happens, but if you happened to add one such old duplicate entry before it was corrected, this is the result.
I was able to remove the non-existant entries, but it seemed to cause the collection to un-publish. I was only able to re-publish it via the administration console. It should let you edit it now, but it may re-un-publish when you do. If it does, let me know and I'll re-re-publish it. :)
There are many great UIs in the archive. Have you checked any of those out? What kind of game is it? A sci fi gui probably would look out of place in a fantasy game.
There is also some information on this in the FAQ here, and here.
animations, comics, and sprites would all apply the same way under GPL. The simplest way (or the "playing-it-safe" way) is to use GPL artwork in a GPL project with GPL code. However, there is a lot of discussion on if that is truly necessary. You'll have to do your own research, but here's my overly simplified summary of the issue:
GPL is not the recommended license for art, but there are legacy reasons for maintaining it as an art license.
GPL'd art doesn't neccessarily mean the code must be GPL as well. Art and code in a single project may be licensed separately as independent "collections". However, each project is subject to unique circumstances. Consult your lawyer if swelling persists longer than 4 hours.
If you're submitting GPL artwork, it is preferable (and polite) that a highly-editable format of the art be included along with a more finialized form. E.g. include a photoshop PSD file (or gimp XCF file) along with a PNG or JPG image of artwork, so other users may modify the image easily. Whether or not this is required in order to be compliant with the GPL is unlikely/debatable, but still a good idea.
Other similar discussions if you feel like reading a lot:
If that doesn't answer your questions, say so and the community will do our best to help, but as you might have guessed, it's unlikely to be a very simple answer. :)
No conflict. As the author of your work, you are free to offer your works on several platforms under different licenses. licensing your work here on OGA under CC0 does not prevent you from licensing the same work elsewhere under a different license, even charging for your work under a proprietary license. You might be undercutting your profits if your customers find the freely licensed version, but it's your call. :)
I've seen that happen sometimes. It usually works again if i refresh the edit screen, re adjust the changes (unfortunately), and click save again. If that doesn't work, let me know which submission it is.
The reason it gave that error message 3 times is because it was referring to 3 entries that no longer exist. They were either duplicates of entries and were deleted during a cleanup, or the references became corrupt and referred to the wrong entry. Some of the very old submissions were duplicated and the system didn't know what to do with them. This no longer happens, but if you happened to add one such old duplicate entry before it was corrected, this is the result.
I was able to remove the non-existant entries, but it seemed to cause the collection to un-publish. I was only able to re-publish it via the administration console. It should let you edit it now, but it may re-un-publish when you do. If it does, let me know and I'll re-re-publish it. :)
Are you planning to use the FLARE engine?
There are many great UIs in the archive. Have you checked any of those out? What kind of game is it? A sci fi gui probably would look out of place in a fantasy game.
I am also interested in these answers. Thanks.
the pink is hard on the eyes.
do you have an .ogg preview file for all your midi submissions? .mid files won't play as a preview.
This is similar to the discussion here: https://opengameart.org/forumtopic/licensing-question
There is also some information on this in the FAQ here, and here.
animations, comics, and sprites would all apply the same way under GPL. The simplest way (or the "playing-it-safe" way) is to use GPL artwork in a GPL project with GPL code. However, there is a lot of discussion on if that is truly necessary. You'll have to do your own research, but here's my overly simplified summary of the issue:
Other similar discussions if you feel like reading a lot:
If that doesn't answer your questions, say so and the community will do our best to help, but as you might have guessed, it's unlikely to be a very simple answer. :)
Looks like the right section. :)
Looks like a cool challenge, too!
No conflict. As the author of your work, you are free to offer your works on several platforms under different licenses. licensing your work here on OGA under CC0 does not prevent you from licensing the same work elsewhere under a different license, even charging for your work under a proprietary license. You might be undercutting your profits if your customers find the freely licensed version, but it's your call. :)
TL;DR: your common sense is correct.
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