But I hope the tracks are useful to someone and they can always improve them as it's opensource and they have the audacity files. Also the more put out, the more likely someone might find one that is useful in their game or short movie.
I agree with that, and I appreciate you taking the time to upload the audacity files. They are still present. I can restore them, but are you willing to have the political stuff separated?
EDIT: I can't leave this situation as it is indefinitely. I've sent a PM. Let me know what you decide as soon as possible. If I don't hear back from you in about 24 hours, I'll assume you've moved on to your next project. :)
I can't speak to the Xonotic project stuff. However, the abandoned email would explain why you didn't get the original notification. I don't know if I can cross-associate the audacity file, but I'll see what I can do.
I can definitely restore the original submissions, which will preserve any favorites and links to it. That's good. But I'd have to insist on your lyrics in the original submission be removed or only available via link to a different page. I can appriciate the marriage of the political and historical aspects of the song title, but it would go a long way in demonstrating some good faith if you'd be willing to tone it down quite a bit. Something like "US election results 2016", I dunno. I'm not trying to hamstring your expression, but politics just don't go well with OGA.
Which would you prefer?
P.S. Are you able to edit your profile to update the email address? It might help a lot since the notifications rely on a working email address for each account.
No. It was unpublished because of #2) Your comment on the song comments thread was potentially inflamatory and continued to discuss politics and religion. It was to avoid a flame war building. However, it is (preferably) a temporary thing. Would you like me to republish it?
@MikeeUSA: It wasn't deleted. It was unpublished. Something I offered to undo if you'd be willing to separate the political parts of the submission. It was only unpublished after 4 days from when I asked for the political components to be separated. It was unpublished because your only response to my request was to make additional political and religious comments. Not because I disagree with your political view, but because discussion of politics and religion (in any view, including mine) are not allowed on OGA.
It wasn't silent; I sent a copy of the following comment to you via the site's automatic notification system:
@MikeeUSA: I am not familiar with the events you're referring to regarding claims that your work doesn't exist. I think you should definitely get credit where credit is due.... but breaking the rules of a community that tries to help with that is not the best way to do it.
I am not against discussing religion or politics. I'm against discussing them here.
I would never claim your work doesn't exist, but it won't exist here if you remain unable to separate your work from the discussion of religion or politics.
I was hoping for a response that indicated a bit more willingness to compromise. I have to remove this submission for now because it is firmly in the territory of discussing politics and religion, but I'm willing to discuss your concerns and frustrations if you would like to PM me. http://opengameart.org/messages/new/3656?destination=user/3656
The offer is still on the table if you'd be willing to keep the politics separate. I can restore the original submission if you'd like. It even has the audacity file. You'll notice I haven't "censored" your resubmission either. Mostly because that one actually has most of the political stuff removed... which is all I was asking for in the first place, man.
Hold a grudge if you want, but you'll be holding it against a fan of your work.
Like everyone who's posted here so far, Snabisch is a fairly regular submitter and participates in this community. I agree most of his comments are unneccessary, but he's generally friendly and receptive to polite, constructive criticm. :)
Some people have specific ways they want to be credited, like "include a link to my page www.artistspage.corn", but if no attribution instructions are included, displaying the track name + the artists name/handle + the license on your credits page is usually sufficient.
"Raging Turtle Attack song by Vincent Babylon CC-BY 3.0" or whatever.
Nope. You're free to share any track or composition you make in FL studio. Since you aren't using any samples or segments from other artists, they're are entirely yours and can be licensed how you wish.
My opinion is that grinding is fine as long as its requirement is relatively low. I imagine as the difficulty of the encounters increase, the skill required of any given military unit must also increase in order for that unit to continue overcoming the battles. The reasonable skill level of each unit can be charted as a curve. The line represents what a unit's skill level should be at any point in the progression of the game in order to achieve a stalemate. If a unit's skill is below the curve, they will probably lose more battles than they're winning. If above the curve, that unit can be expected to win more battles then he loses.
If the player does no grinding at all (spends only the time absolutely required in combat to move on to the next battle, ignoring all optional combat encounters), they should start falling under the curve. This will require the player to do some grinding in order to level up their troops enough to be above the curve. I don't think it should take very much grinding to put their troops above the curve, though. If they must voluntarily spend 50% more time in optional encounters in order to have enough extra experience to fall above the curve, they'll probably get sick of grinding pretty fast. Even requiring as little as 10% extra time grinding seems small enought that they will value the extra work and challenge, but not feel it gets monotonous.
I agree with that, and I appreciate you taking the time to upload the audacity files. They are still present. I can restore them, but are you willing to have the political stuff separated?
EDIT: I can't leave this situation as it is indefinitely. I've sent a PM. Let me know what you decide as soon as possible. If I don't hear back from you in about 24 hours, I'll assume you've moved on to your next project. :)
I can't speak to the Xonotic project stuff. However, the abandoned email would explain why you didn't get the original notification. I don't know if I can cross-associate the audacity file, but I'll see what I can do.
I can definitely restore the original submissions, which will preserve any favorites and links to it. That's good. But I'd have to insist on your lyrics in the original submission be removed or only available via link to a different page. I can appriciate the marriage of the political and historical aspects of the song title, but it would go a long way in demonstrating some good faith if you'd be willing to tone it down quite a bit. Something like "US election results 2016", I dunno. I'm not trying to hamstring your expression, but politics just don't go well with OGA.
Which would you prefer?
P.S. Are you able to edit your profile to update the email address? It might help a lot since the notifications rely on a working email address for each account.
No. It was unpublished because of #2) Your comment on the song comments thread was potentially inflamatory and continued to discuss politics and religion. It was to avoid a flame war building. However, it is (preferably) a temporary thing. Would you like me to republish it?
@MikeeUSA: It wasn't deleted. It was unpublished. Something I offered to undo if you'd be willing to separate the political parts of the submission. It was only unpublished after 4 days from when I asked for the political components to be separated. It was unpublished because your only response to my request was to make additional political and religious comments. Not because I disagree with your political view, but because discussion of politics and religion (in any view, including mine) are not allowed on OGA.
It wasn't silent; I sent a copy of the following comment to you via the site's automatic notification system:
The offer is still on the table if you'd be willing to keep the politics separate. I can restore the original submission if you'd like. It even has the audacity file. You'll notice I haven't "censored" your resubmission either. Mostly because that one actually has most of the political stuff removed... which is all I was asking for in the first place, man.
Hold a grudge if you want, but you'll be holding it against a fan of your work.
EDIT: @Moderators for reference: http://opengameart.org/content/keyboard-jam-session-keyboardjamsession2016
Like everyone who's posted here so far, Snabisch is a fairly regular submitter and participates in this community. I agree most of his comments are unneccessary, but he's generally friendly and receptive to polite, constructive criticm. :)
Yes. :)
Some people have specific ways they want to be credited, like "include a link to my page www.artistspage.corn", but if no attribution instructions are included, displaying the track name + the artists name/handle + the license on your credits page is usually sufficient.
"Raging Turtle Attack song by Vincent Babylon CC-BY 3.0" or whatever.
Nope. You're free to share any track or composition you make in FL studio. Since you aren't using any samples or segments from other artists, they're are entirely yours and can be licensed how you wish.
Cc0 and CC-BY are both accepted on OGA. :)
My opinion is that grinding is fine as long as its requirement is relatively low. I imagine as the difficulty of the encounters increase, the skill required of any given military unit must also increase in order for that unit to continue overcoming the battles. The reasonable skill level of each unit can be charted as a curve. The line represents what a unit's skill level should be at any point in the progression of the game in order to achieve a stalemate. If a unit's skill is below the curve, they will probably lose more battles than they're winning. If above the curve, that unit can be expected to win more battles then he loses.
If the player does no grinding at all (spends only the time absolutely required in combat to move on to the next battle, ignoring all optional combat encounters), they should start falling under the curve. This will require the player to do some grinding in order to level up their troops enough to be above the curve. I don't think it should take very much grinding to put their troops above the curve, though. If they must voluntarily spend 50% more time in optional encounters in order to have enough extra experience to fall above the curve, they'll probably get sick of grinding pretty fast. Even requiring as little as 10% extra time grinding seems small enought that they will value the extra work and challenge, but not feel it gets monotonous.
I'd give this game a try. :)
I believe I can help.
What music are your compositions based on?
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