Primary tabs

Comments by User

Tuesday, September 17, 2013 - 00:07

Hello,

Sorry for the slow response to this.  I really appreciate your compliments and your offer.  Unfortunately at the moment I'm too busy with school to take on another project, especially one that would be as time-intensive as this.  Best of luck on your project.

Tuesday, September 10, 2013 - 23:17

Thanks!  I really appreciate that.  There are things I would do differently if I were drawing these today, but they still hold a special place in my memory.

Tuesday, September 10, 2013 - 23:12

The style is too different from the LPC assets for them to be dropped in as-is; the color count is too high, too much contrast, too small, too detail dense.  If you're not planning on doing an LPC-styled game you wouldn't have those problems.  That said, those particular features also make them somewhat annoying to animate because of all the fiddly bits, so I'd personally want to redraw it before animating anyway.

Sunday, September 8, 2013 - 12:10

There's nothing really unfair about giving permission to one group in particular IMO.  It's your art, and you have every legal and moral right to give out these permissions as you see fit--permissions which you've already been more than generous with.  And it's certainly possible to restrict permission to one group of people, or to only give it out on request.  That's how generally how copyright law works, after all.

Personally, I am always open to making these specific exceptions/permissions for my CC-By licensed art (which still has the potentially troublesome anti-DRM clause) on request from an interested dev.  I dislike Apple very strongly, but I am always happy to see a developer getting involved in using freely-licensed assets, and hopefully looking more closely at the open source community in general.  In an ideal world this wouldn't be a problem, but we're still working with imperfect licenses which don't always match the current market, and many devs who aren't always aware of what the open source community has to offer, so I'm willing to deal with it.  I don't think that the community here tends to look down on this attitude at all.

On the other hand, I can also understand not wanting to support Apple's very closed system (and mindset) at all, and being unwilling to grant exceptions so people can participate in it.  I don't think that the community here looks down on this attitude either.  It's all about what your goals are for your art, and what you're comfortable with.

Thursday, August 29, 2013 - 23:39

Thanks, I really appreciate you saying that and showing your project.  I'll be watching your progess.

Monday, August 26, 2013 - 14:31

For the record, powrtoch, that is the famous Kain from FF4, not something original to MirageSource.

Is there any particular reason that the character sheets have to be that exact resolution?  It's going to be somewhat limiting in a way that isn't really necessary these days.  For instance, I'd normally suggest taking a look at CharlesGabriel's classic 16x18 px base (whose many accessories can be seen here: http://opengameart.org/content/oga-16x16-jrpg-sprites-tiles )  for something of a similar resolution, but at 2x it would be 4 pixels too tall for a 32x32 box.

Monday, August 26, 2013 - 14:22

Remember, their goal isn't to make all game development easier, it's to make development on RPGmaker, and RPGmaker alone, easier.  It's hardly in their interest to make assets that make it easier to make games without RPGmaker.  I don't think there's anything intrinsically wrong with that either; art can be expensive, and they as a company have to make money on what they spend.

Sunday, August 25, 2013 - 10:15

It's always that archiving/uploading to other sites thing with self-written licenses, it seems.  I can understand why people wouldn't want their own site to become redundant, but of course this particular requirement is incompatible with any of the licenses here.  I have a feeling that they'll be unwilling to budge on that.

The graphics do look great, though, and they would be a nice addition to the site.

Thursday, August 22, 2013 - 23:42

Wow man, you've really been trucking on this!  Those animations are a lot of fun--I hope that you'll put them up on OGA.  And of course, I am looking forward to seeing what you do with the project as a whole.

 

Re: this forum topic in general.  I have definitely let this project fall by the wayside in recent months.  I've had a lot going on in terms of pixel work, etc, and kind of lost momentum.  I am hoping to get back in the swing of things soonish, though.

Thursday, August 8, 2013 - 19:30

Her posing as an outside person (especially with such awkward syntax) is really weird.  Promoting like that is a bad idea.

 

Pages