I think that the 16x16 complete tileset idea has been hovering around for quite a while, especially as part of Bart's own JRPG project (which I understand is a little stalled atm due to OGA 2.0 etc., but still in the works). That's why I was hired to do the interior tileset, as far as I understood it. For the record, I really enjoyed working on that and I would love to do more--would be doing more, were I not swamp'ed by school. Here's hoping summer looks clearer...
It really depends on how you balance the game. I do not believe that selling to vendors necessarily means that suddenly you will be grinding forever and the game will be ruined. If you make that necessary to advance normally, that's a problem, but it need not be so.
It might be nice to have a feature where you can submit a work as WiP from the start. That would save editing pieces which were never meant to be considered complete in the first place.
@anonymous: both of those new genres (fantasy film noir, sci-fi historical fiction) are established and popular; Urban Fantasy (e.g. Dresden Files or Nightside series) and whatever you call Eric Flint's 16~~ series (among others). But I think that serves more as support of the idea than detraction, because both combinations had excellent results.
I would love to see the Moonlight Sonata serving as the intro/base for some awesome (perhaps jrpgish) boss music. That's always struck me as an awesome combo: the sort of rolling inevitability of the music lends it a sense of power.
Generally, I think it's better that new submissions not start out on top--it sorta leads to chaos, and makes the ratings less meaningful. I also don't think it's a good idea to make it a difficult process, because that will lead to people simply not bothering, thus perpetuating bad pieces staying on top. At best, you'd probably end up with a red-steckled elbermung sort of situation, where it just devolves into pointing at things and saying "No, no, no."
I think that the 16x16 complete tileset idea has been hovering around for quite a while, especially as part of Bart's own JRPG project (which I understand is a little stalled atm due to OGA 2.0 etc., but still in the works). That's why I was hired to do the interior tileset, as far as I understood it. For the record, I really enjoyed working on that and I would love to do more--would be doing more, were I not swamp'ed by school. Here's hoping summer looks clearer...
It really depends on how you balance the game. I do not believe that selling to vendors necessarily means that suddenly you will be grinding forever and the game will be ruined. If you make that necessary to advance normally, that's a problem, but it need not be so.
Yeah, you'd have at least one more tester if you did an XP build. I've sorta run out of stuff to do on the most recent build.
First: as seen on IRC, Ultimate Smash Friends-version Sara with better, more matching-with-vision hair. Second, Sara+Xeon=...Samus?
It might be nice to have a feature where you can submit a work as WiP from the start. That would save editing pieces which were never meant to be considered complete in the first place.
@anonymous: both of those new genres (fantasy film noir, sci-fi historical fiction) are established and popular; Urban Fantasy (e.g. Dresden Files or Nightside series) and whatever you call Eric Flint's 16~~ series (among others). But I think that serves more as support of the idea than detraction, because both combinations had excellent results.
I would love to see the Moonlight Sonata serving as the intro/base for some awesome (perhaps jrpgish) boss music. That's always struck me as an awesome combo: the sort of rolling inevitability of the music lends it a sense of power.
But yeah, that's sort of a random idea
Yeah... I was about to comment the same thing. You really won the name lottery. Would you mind if I named one or more dwarves after you in the future?
Generally, I think it's better that new submissions not start out on top--it sorta leads to chaos, and makes the ratings less meaningful. I also don't think it's a good idea to make it a difficult process, because that will lead to people simply not bothering, thus perpetuating bad pieces staying on top. At best, you'd probably end up with a red-steckled elbermung sort of situation, where it just devolves into pointing at things and saying "No, no, no."
not pictured: excellent and meaningful commentary
Hmm.... I like it! Hopefully I'll get a chance to do a 2.0, and that'll definitely be top priority. Great edit, there.
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