FoxSynergy: Beautiful piece. Good for space exploration games :) May i ask if you could send me a loopable version from 0:00 to ca. 0:59? If it's not too much to ask. I can't export the file under 1,8 MiB (lowest OGG quality). :/
Tatermand: Awesome style. You are absolutely talented. I hope the stuff you create for Vidmaster will be available for us poor ones too :P It's really great. I would absolutely love to see more in that style.
I'm programming a space game myself. This is how one of your ships looks in it :) It's a HTML5 game running in the browser: [dead link]
You say you're not an artist, yet you have uploaded already some of the best art assets on OpenGameArt and this one here is immediately number 1# of the week :D
There is a thing you could improve: The sparks of the stars should have all the same angle. This effect appears through the lense of the camera which shot a picture. It's fixed in the sense that all sparks on a picture have the same angle.
Vidmaster: Your space game sounds similar to mine, i got rotable turrets too (they always point to your cursor) and complete free, real time controls. Is there something you have to show already? I'm always interested in sharing inspirations and ideas with other gamedevs :) My game is playable at [dead link] (multiplayer doesn't work at the moment).
Cute, haha :D
Iamjot: Thanks :)
Tatermand: Great stuff, expect for [dead link] :)
FoySynergy: Oh shit. Now i'm embarrassed. Sorry, i realized i commented at the wrong music. :D
FoxSynergy: Beautiful piece. Good for space exploration games :) May i ask if you could send me a loopable version from 0:00 to ca. 0:59? If it's not too much to ask. I can't export the file under 1,8 MiB (lowest OGG quality). :/
You ARE an artist. Very nice style :D
:D This will produce hundreds of new zombie shooters and they will all look awesome, just because of your sprites. x)
Tatermand: Awesome style. You are absolutely talented. I hope the stuff you create for Vidmaster will be available for us poor ones too :P It's really great. I would absolutely love to see more in that style.
I'm programming a space game myself. This is how one of your ships looks in it :) It's a HTML5 game running in the browser: [dead link]
You say you're not an artist, yet you have uploaded already some of the best art assets on OpenGameArt and this one here is immediately number 1# of the week :D
There is a thing you could improve: The sparks of the stars should have all the same angle. This effect appears through the lense of the camera which shot a picture. It's fixed in the sense that all sparks on a picture have the same angle.
Vidmaster: Your space game sounds similar to mine, i got rotable turrets too (they always point to your cursor) and complete free, real time controls. Is there something you have to show already? I'm always interested in sharing inspirations and ideas with other gamedevs :) My game is playable at [dead link] (multiplayer doesn't work at the moment).
I would add sparks to them, but the built-in ones of GIMP just suck (they are pixelated).
I find that preview very creepy, to be honest.
Cool idea with the "sound factory" though. :)
Beautiful :)
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