Why do you call it ugly? Because it's "just low poly"? Low poly stuff can actually look quite good with the right settings, check out these for example: http://opengameart.org/content/cars and there are many more :)
I think you should rerecord everything. The breath makes it hard to use. Also, record everything on its own - not with a short pause between. One can sometimes hear exhaustion in your voice.
Why do you call it ugly? Because it's "just low poly"? Low poly stuff can actually look quite good with the right settings, check out these for example: http://opengameart.org/content/cars and there are many more :)
Maybe someone can make this loopable? I could include that file then.
Yeah, it is: http://millionthvector.blogspot.de/2014/07/blue-spaceship.html
I like the "I don't know what i'm doing here" expression :)
It's just a grid, but seriously, i find this kind of style very inspiring. :D
OpenGameArt should have quality guide lines. These are almost one colored pictures... Seriously? Everyone can create a green bar.
I'm glad you take my critique not offensive. I think you got potential and could do it better :)
I think you should rerecord everything. The breath makes it hard to use. Also, record everything on its own - not with a short pause between. One can sometimes hear exhaustion in your voice.
Great... But why the solid background color? Can you reupload the PNG with a transparent background?
Well, since HTML5 the borders of Webdesign and Gamedesign vanish. :)
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