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Tuesday, September 3, 2019 - 13:08

More or less random stuff.
First is a slightly more mature render of my OC Lain.
The last two are quick demos of scenes from a current com.

Tuesday, August 27, 2019 - 15:29

Planty Girl from Shantae 5.

Sunday, August 18, 2019 - 19:07

just a new render of my OC but more or less to demonstrate my ability to work with large pieces.

Wednesday, August 14, 2019 - 11:34

even more stuff.

Monday, May 20, 2019 - 06:23

The majority of this is Space Maria stuff. Space Maria is an Original character of DSLOOGIE and currently am working with him to bring his concept to a demo for the Sega MegaDrive/Genesis.
I am open for smaller jobs at the moment but currently work is slow and all large comission slots are filled. I will post back here when they open up again!

Sunday, May 5, 2019 - 21:04

As per usual I like to add interesting new things to show of my wide rage of skill, style, and adaptability. This covers a conversion I did of my Sega Master System project over to the Game Boy.

Friday, April 19, 2019 - 18:57

one is an update the other is a new

Monday, April 1, 2019 - 23:45

An April fools joke for my patreon but still an example of skill. the entire piece was hand drawn.

Tuesday, March 26, 2019 - 11:55

some Shantae Fanart done recently

Friday, March 22, 2019 - 17:54

So quite a bit of side detail here. First one to talk about is Space Maria which is one of my internet friends OCs that belongs to him but i drew the pixels you should really check him out here @dsloogie
the next one under that filename TEST.png is actually a template for a minesweeper clone based on alex kidd style graphics that i made for the SMSPower forum tutorial "lets make a z80 game"
The colors are compatible with the Sega Master system, Sega MD/G (in z80 mode) and Game Gear (in SMS mode).
Cyber UI - Hatches are all from my account and are very early works but i felt it would be easier if i brought them here so viewers arent jumping around too much.
Same goes for Stasis.png however this one is drawn in a pencil quick sketch like style. The main reason for all of this is to show that i can adapt multiple different styels.
Lastly is FaxiModu.png which are sprite edits of Faxinadu sprites when I was part of a team working working on a challenge competition to convert the Faxinadu rom into a castlevania like spinoff with new mechanics. The challenge was to turn one game into another without changing more than 20% of its code. unfortunately we never finished that one.

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