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Friday, September 27, 2013 - 08:36

Thanks ryan.dansie! Im quite happy to see it get used, the animations that use the farm tools are into the last part of the time graph, also if you just want the tools, all of them are stored on the 2nd and 3rd layer and swapped to the first layer depending on need:

http://wiki.blender.org/index.php/File:Manual-Layers-draw-pane-layers.jpg

http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigati...

I can also change the walking animation to look better, i was learning a lot of things at the time and recived many critics about it, i want to do a mk2 version soon when i have free time, but making it look better is no big deal (just giving movement to the arms). Just one but, i think the head gets cuts on one of the death animations?

Also, just changing its hair and clothes colour can get you a legion of different peasants should you need them.

Thursday, September 26, 2013 - 06:31

Hi, is there any chance you could use this guy of mine for anything? i would be delighted to see him even if just as a working farmer NPC:

http://opengameart.org/content/adventurer-militia-peasant-low-poly

Wednesday, September 25, 2013 - 11:57

PON PON PATA PON :)

Friday, September 6, 2013 - 14:05

Hi guys, thanks for the fasty reply, those icons are an amazing resource.

- Melior the hawk is spot on on what i wanted, scorpion is good but i dont like the "trafic sign" behind, could you change it to something more aggresive?; also, could you use the other wolf head and put behing some kind of pointy mountain? sorry for being so picky, and thanks for your help.

- Skorpio, actually im not making any models yet, remember the mech workshop i proposed a long time ago? im starting it by myself, from that past experience i learned that such a project is better done by just one person, so im cutting in pieces all mech models i can get my hands into, when that is done, ill model my owns to expand the set to something worthy of being a 0.1 release. Thats a lot of work so it will take some time before im able to show something. Im starting this since im kind of burned off from OD, i dont think ill model for them again until they have at least implemented your tileset.

Thursday, August 15, 2013 - 12:36

where did you get the models you show in there?

Saturday, July 27, 2013 - 15:05

thanks for the feedback, im working on a few changes, better normals for armor and some modifications for the helmet so it looks more squarish

Monday, July 15, 2013 - 12:11

Thanks djonvincent, im working on two more training dummies, but this time they are more "traditional" looking than this.

Saturday, June 15, 2013 - 19:35

Hey! is that octodad?!

Friday, June 7, 2013 - 17:06
Thursday, June 6, 2013 - 05:09

quick and dirty texturing, im no good at choosing colors so if you think a different one is btter just tell me

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