New weapons would be better in a 1-1 basis, that´s a left handed version for each weapon. Reskins or recolors will come badly due to the very small size.
I tried to do a multilayer mountain/cliff in my Wyvern clan map but failed totally, Flare is not good for that, so i settled for a semi illusion. But if its only an access ramp, you can model the whole thing and stuff it into Flare, just be careful where you put the collision zones; you migth also have to be imaginative and just create the access ramp to link with a separate courtyard map or split the whole castle into chunks Flare can handle and sticht together into Tiled.
It looks very nice, i just switched to a 27" screen and could use this; but being the distrustful bastard I´m, can any of the page devs confirm it´s safety?
Pretty interesting, so the in between air acts as an archaic airbag against blows.
As for the armor models, I´ll give them a try when i have some free time. They are very nice, the weapons not so much, most detail is lost when scaling down, I don´t think they will be useful.
New weapons would be better in a 1-1 basis, that´s a left handed version for each weapon. Reskins or recolors will come badly due to the very small size.
I tried to do a multilayer mountain/cliff in my Wyvern clan map but failed totally, Flare is not good for that, so i settled for a semi illusion. But if its only an access ramp, you can model the whole thing and stuff it into Flare, just be careful where you put the collision zones; you migth also have to be imaginative and just create the access ramp to link with a separate courtyard map or split the whole castle into chunks Flare can handle and sticht together into Tiled.
Yeah, Flare treats everything as a flat plane, maybe you can fool human perception like those weird Penrose stairs do.
It looks very nice, i just switched to a 27" screen and could use this; but being the distrustful bastard I´m, can any of the page devs confirm it´s safety?
This is kind of hilarious :)
Pretty interesting, so the in between air acts as an archaic airbag against blows.
As for the armor models, I´ll give them a try when i have some free time. They are very nice, the weapons not so much, most detail is lost when scaling down, I don´t think they will be useful.
It actually looks nice, but I wonder why it´s so fat?
I created a discussion in Github, this is the answer:
https://github.com/flareteam/flare-game/discussions/850
They actually look nicer than i thougth, pity is so much extra work.
Nice, it would be good that once you made a few more of these off-hand weapons you Zip them and upload to OGA for sharing and keeping.
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