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Saturday, November 26, 2022 - 21:44

Yeah, wait for something better. While possible to solo a flare mod, it will be a poor product unless you pour way too much time on things that are taken for granted today in any decent engine. Everything about it is hard to learn, apply and use.

Hell, for example, once you finish a map for it in tiled (no random map generation either) you need to use a script if you included even a single new sprite not included into the lacking basic sets, generate a new kind of terrain definition for the change to get used, save it into the terrains folder, THEN save the map, edit the map file and add inside the new terrain definition over the faulty autosaved one, or the map won´t load(and game crash) or be gibberish if you are lucky.

 

And this is just one example of too many infuriating ones; quality of life is non existant here.

Saturday, November 26, 2022 - 18:44

There are instructions on how to get it to work on the project wiki. Playing the mods shouldn´t be hard.

As for development, sincerely, don´t do it. Flare is very lacking in many aspects, poorly documented if at all, take it only if you like pointless challenges.

Most of all I did was learnt by reading posts on this forum and extracting hard to understand information, bumping my head on walls all the time; that there is not proper tutorials anywhere (or any tutorials at all) should be a good hint on the use difficulty and lack of care from the creator.

 

I sincerely wanted to make a full campaign, but as I advanced I saw the many ways in which the engine falls short, the worst in my eyes are:

Items: Which need to be created one by one by hand, stats included (another option is making an external item definitions generator by yourself like I did), but then the items need to be added to two different list (items and loot) and individually maintained in case you change something somewhere else. TL,DR: no random item generation, all are predefined, variety can be faked but at a high labor cost with many limits.

Enemies: Also created by hand, one by one, you need to create an enemy definition .txt for every enemy lv and type (boar_lv1.txt; boar_lv2.txt,...) and set their full stats per each one as well. So no dinamical enemy lv scaling, upscaling or downscaling (again way too much work for something trivial in any other engine).

Development has almost halted; the engine is just being maintained. So all above issues will never be resolved.

 

Should you want to try your hand at it you can use my mod to learn or base yours on it. My old posts contain lots of wisdom nuggets from tools install, to creating enemies, to new powers or workarounds to make not-possible things possible. I was left so dissapointed at the engine that I can´t be bothered anymore about it. Pity because I really digged the Diablo retro style.

Saturday, November 26, 2022 - 17:50

He/she migrated to another engine and is well on the way to finish it:

https://store.steampowered.com/app/1783280/Ghostlore/

Friday, November 25, 2022 - 17:35

:P Already did.

Monday, October 31, 2022 - 12:13

NFT´s about images are all the rage at the moment, but it can be applied to many digital "goods". For example a few games have been created with nft´s as the base, so, what makes a basic iron  sword you get different than the one you buy from some other dude? same damage, graphics, everything... the only difference is that there is "only one" stored on a blockchain with an unique identifier.

That´s just stupid, same with everything else, utilities, cards... those people just want to milk some persons misplaced greed for possesing uniqueness. Remember "unique items" were the base of Diablo 2 auction house? what´s the difference, being inside a blockchain? It´s totally unneeded and wasteful.

And then we get the big leagues jerks, some time ago some ass digitalized a painting from Frida Kalo into a nft and burned the original. Next he proceeded to sell the nft, does that benefit the autor?, heck yeah, does it benefit society?, hell no. Authors already have ways of getting benefits from their works, this is just pure scam, selling something utterly generic or unending as unique and making it scarce to everyone else.

Monday, October 31, 2022 - 06:46

nice try even if unfinished

Monday, October 31, 2022 - 06:25

Creating artificial scarcity into something that is basically endless? no thanks, nft´s are just another money grabbing scheme. If you think about it, why do they try that some bytes inside a bitchain are as inviolable as a painting inside a museum? it´s just giving the illusion you buy something unique, normally that is a ugly monkey with a slightly color variation than the other nearly equal millions ramdonly created(or something stolen and claimed as their own). Oh my, won´t I screenshoot it if I want  to...

Patents and copyrigths already exists, nft´s are totally shameless and only benefits a tiny amount of people who speculate while expending unholy amounts of electricity in the process.

Just search for the tulip bubble:

https://en.wikipedia.org/wiki/Tulip_mania

Basically people went absolutely crazy buying tulips types at huge prices until at one point they realized it was just an useless plant and the market crashed and burned.

Monday, October 17, 2022 - 08:28

Nice touch to use OGA assests. If you need monsters there are quite a lot as well, but I recommend ones that are nearly forgotten from "Ancient Beast":

Previews: https://ancientbeast.com/documentation/?id=units

Download: https://mega.nz/folder/GAJAjAzL#AhBUayQndZbH_j2IL2B-nA

 

It seems Unity is not really what I thougth of it, but at least it´s better than starting from zero and piece together a working engine. Some day I have to get to do something with it.

Sunday, October 16, 2022 - 07:09

It´s Unity, right? it sure speed up things when developing a game. I guess the UI is from the store? just curious

Thursday, October 13, 2022 - 09:50

Not sure if this is a real dude or some very advanced bot that can make loose references to the post topic. I´m sure it has appeared several times in the forum already, anybody knows?

(Refering to an erased spammer)

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