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Wednesday, April 11, 2012 - 07:49

This post is intended to test broken code and the "Cleanup messy code" button of the WYSIWYG editor.

It apparently is impossible to post messy code anyway though. When exiting "Edit HTML Mode", the code is already cleaned up.

The button seems to serve no purpose.

Wednesday, April 11, 2012 - 07:39

Anon: CC FAQ's Is_Creative_Commons_involved_in_digital_rights_management? points out the following part of by-sa 3.0 (4.a.):

You may not impose any effective technological measures on the Work that restrict the ability of a recipient of the Work from You to exercise the rights granted to that recipient under the terms of the License.

To make sure this is being followed, I'm afraid you have to read and understand the entire license text.

My guess is that in Unity3D you do not use the format you found on this website but convert files into another format by importing them. If this format can be distributed separately, you probably will have to give users access to the converted file format, as it is a derivate work of the original cc-by-sa work.

Probably not on topic: notice that modifying the uv texture of a model licensed under cc-by-sa also requires sharing the changed version, if the uv texture is also covered by cc-by-sa. Creating a uv texture independant from existing cc-by-sa uv textures for the model might allow you to use a non-cc-by-sa uv texture on a cc-by-sa model, but it also might be that a uv texture can be seen as a derivate work of the model it belongs to, which would require the self-made texture to be cc-by-sa as well.

IWIWALNWID (I wish I was a lawyer. No, wait, I don't!)

Wednesday, April 11, 2012 - 00:35

I love it!

5. DONE Some of the feeds are weirdly formatted in the HEAD (anchor tags inside the title of the LINK tags?):

6. The feeds seem to be invalid (this is the first time I used a feed validator in my life)

http://validator.w3.org/feed/check.cgi?url=opengameart.org%2Fnew-forum-topics.xml

http://validator.w3.org/feed/check.cgi?url=opengameart.org%2Flatest%2Frss.xml

http://validator.w3.org/feed/check.cgi?url=opengameart.org%2Factive-forum-topics.xml

and recent comments seem to be forbidden unless I'm logged in.

DONE http://validator.w3.org/feed/check.cgi?url=http%3A%2F%2Fopengameart.org%2Frecent-comments.xml

Wednesday, April 11, 2012 - 00:16

Note: we have been talking on IRC (#openoctave) about the situation some more

When I was still convinced, that the fundraiser was a scam, I had written an email to IndieGoGo (IGG), linking to this thread. By pointing their attention on the OpenOctave project, they decided to put it into "draft" mode, because it had a raffle in it and lotteries are forbidden by the terms of IGG.

After checking the search function, it seemed to me that IGG does not do much to stop the use of 'raffles' in IGG projects (unless their attention gets drawn to it?). I currently hope that they allow this fundraiser procect to finishand instead of taking down projects will instead change their documentation to make it more clear that lottery-like systems are prohibited.

Tuesday, April 10, 2012 - 10:39

Sorry for annoying you with these accusations and writing insults, I was overreacting and not investing enough work to reasearch. Please let me know if anything insulting is left in my posts still.

Tuesday, April 10, 2012 - 07:37
Tuesday, April 10, 2012 - 07:34

The tiles I see on http://www.fullmetalgalaxy.com/game.jsp?id=/puzzles/tutorial/model.bin seem not bad. You don't like them? Or they are not yours?

What is the license of the art in FMG by the way?

In general, Warzone2100 seems to have a similar graphical style and is also open source. Some of their textures are here on OGA: http://opengameart.org/content/29-grounds-and-walls-and-water-1024x1024

The graphic pack I made was for fun because a game I liked to play http://nand.net/jsettlers/ didn't look very nice :) I don't know how much it would cost but this set is free under free content licenses (see the description page).

Tuesday, April 10, 2012 - 06:56

The following illustrates why I thought that this fundraiser was a scam. I no more believe that to be a fact. (I do find the "donate! win prizes!" practice questionable and I don't think the project is realistic but I don't think that the developers are scam artists)

 

I took a look at the file list on github:

This is a fork of actively developed http://muse-sequencer.org (edit: I said it was a musescore fork before - my bad). The fork was started a year ago. No changes have been made since, except an edit of a build script half a year ago (I checked the git repo mentioned in the first post here. apparently they use a different one, my bad!).

Time to WHOIS:

openoctave.org and wendycherrett.com are registered using domainsbyproxy.com. Kinda suspicious. (edit: on the other hand that kind of privacy-sensitive behavior isn't uncommon in the foss scene)

Who are the people:

Wendy Charrett is supposedly ( http://www.wendycherrett.com/bio.html ) a film musician but no actual films are mentioned. The only external link besides openoctave is to tsiware.com, also registered by domainsbyproxy.com.

On one hand ther character named Wendy Charrette has >2000 followers but these might be simple 'thanks-follows' as the number of people she follows is nearly the same. (edit: I had written something about "naive" and "christians" but I didn't want to attack a relligion but simply say that I felt that the naivity/good-willing of people of a social group (a group like foss-fans or left- or right-wing-followers) were  abused for promoting a product - but again, I don't believe this any more to be the case)

More...:

https://github.com/danboid seems to be a user that has been created for the sole purpose of creating (fake?) tickets on the oom project.

They lure with "win stuff if you donate" which is weird and probably counts as illegal gambling. (Turns out indie go go does not approve of such practice. However many other projects did this on the website, which served as inspiratoin on how to design this fundraising.)

I'm not sure whether this is complete vapourware scam. But the simple fact that there has been hardly any development speaks for itself.

Note: this is not a discussion about religion or politics.

 

I started realizing the realness of the project after I briefly talked to thomasbonte and lasconic on #musescore who are under the impression that openoctave developers are real people but also believe that the roadmap of the project is 'optimistic' at least.

Note: this post is supposed to have some -strikethrough- elements in it. But they are not displayed for technical reasons.

Tuesday, April 10, 2012 - 04:51

@shirish: It's at the absolute bottom left, below/left of the text box

Monday, April 9, 2012 - 12:27

Glad you like it. :) What did you have in mind? I'd like to try to visualize it if you can describe it..

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