Freesound for example has such a feature. Example:
http://www.freesound.org/people/qubodup/sounds/151624/
http://www.freesound.org/browse/remixed/36822/
As does OpenClipArt. Example:
http://openclipart.org/detail/167195/simple-bike-racing-helmet-icon-by-qubodup
http://openclipart.org/detail/164617/full-face-helmet-by-picapica
I quite like this one!
Out of curiosity: would you consider it realistic to share the lmms project files to make tracks made in that software easier to remix/edit?
7. Sounds do not appear in feeds either
They are lovely and I'm looking forward to the full set as well :)
Haha, fun :D
Yeah, 12341234.
@Anon: These lists might help:
Free,_cross-platform_game_engines
Free, cross-platform, real-time_3D_engines
https://github.com/bebraw/jswiki/wiki/Game-Engines (only the ones with open source licenses like GPL, BSD, MIT, zLib)...
It's not very good and only has stand/run/punch but here you go: http://opengameart.org/content/neon-armor-side-fight-sprite-standrunpunch :)
H...Homeworld... is that you? <3 :)
Yay!
I tried all 5 of them :)
http://i.imgur.com/fLZMt.jpg
Fiaspora and pinterest will follow in 2013, right? :)
Facebook will hopefully be redundant by 2014. ;)
I recommend you start by creating a file to track files, authors and licenses, for example like https://github.com/bobbens/naev/blob/master/gfx/ARTWORK_LICENSE does.
The sounds seem quite RPGMaker-ish, would anyone agree?
There are quite some 16x16 sets on opengameart that will be able to help you. For a start:
http://opengameart.org/content/48-animated-old-school-rpg-characters-16x16
http://opengameart.org/content/12-battle-backgrounds-240x110
A good approach to replacing game art might be to divide it into seperate tasks and then to ask (for example here on this forum) for help to find replacments and converting replacements into the appropriate format.
Freesound for example has such a feature. Example:
http://www.freesound.org/people/qubodup/sounds/151624/
http://www.freesound.org/browse/remixed/36822/
As does OpenClipArt. Example:
http://openclipart.org/detail/167195/simple-bike-racing-helmet-icon-by-qubodup
http://openclipart.org/detail/164617/full-face-helmet-by-picapica
I quite like this one!
Out of curiosity: would you consider it realistic to share the lmms project files to make tracks made in that software easier to remix/edit?
7. Sounds do not appear in feeds either
They are lovely and I'm looking forward to the full set as well :)
Haha, fun :D
Yeah, 12341234.
@Anon: These lists might help:
Free,_cross-platform_game_engines
Free, cross-platform, real-time_3D_engines
https://github.com/bebraw/jswiki/wiki/Game-Engines (only the ones with open source licenses like GPL, BSD, MIT, zLib)...
It's not very good and only has stand/run/punch but here you go: http://opengameart.org/content/neon-armor-side-fight-sprite-standrunpunch :)
H...Homeworld... is that you? <3 :)
Yay!
I tried all 5 of them :)
http://i.imgur.com/fLZMt.jpg
Fiaspora and pinterest will follow in 2013, right? :)
Facebook will hopefully be redundant by 2014. ;)
I recommend you start by creating a file to track files, authors and licenses, for example like https://github.com/bobbens/naev/blob/master/gfx/ARTWORK_LICENSE does.
The sounds seem quite RPGMaker-ish, would anyone agree?
There are quite some 16x16 sets on opengameart that will be able to help you. For a start:
http://opengameart.org/content/48-animated-old-school-rpg-characters-16x16
http://opengameart.org/content/12-battle-backgrounds-240x110
A good approach to replacing game art might be to divide it into seperate tasks and then to ask (for example here on this forum) for help to find replacments and converting replacements into the appropriate format.
Pages