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Saturday, June 2, 2012 - 12:55

Definitions of the boundaries of the public domain in relation to copyright, or intellectual property more generally, regard the public domain as a negative space, that is, it consists of works that are no longer in copyright term or were never protected by copyright law.

en.wikipedia.org/wiki/Public_domain#Definition

My thinking is: if a work is not protected by copyright, a license cannot be applied to it, as it depends on copyright.

 

Saturday, June 2, 2012 - 12:10

@cemkalyoncu it is correct that a game that accepts cc-by-sa 3 but not cc-by 3, would not be able to use cc-by 3 art without changing it. This is because 4. a. prohibits sublicensing of the original work.

The inability to re-license unchanged cc-by 3 art is a good thing (legally) in my eyes, because it (legally) prevents people from spreading cc-by 3 art, claiming that it is cc-by-nc-nd art.

When I create work under cc-by 3, I would be fine with the original being distributed in original form under cc-by-sa 3, however I would be offended, if it was distributed in original form under cc-by-nc or cc-by-nd (because I dispise these licenses).

(I am not sure that CC0 prohibits re-licensing the original work but I would be surprised.)

Saturday, June 2, 2012 - 11:50

nubux: they are very good. The seem like healthy, happy, friendly children.

The children are in the game, however they do nothing but run around [video] (in a Fallout-2-style-manner :) ). I think they are waiting for thieir rat-infested school to be clear again. On the other hand: there are no teachers in there.

PS: license.txt

Saturday, June 2, 2012 - 07:19

Hi, I like the game! The tiles are nice. I asked the author whether I can put them on opengameart :) If you hadn't given credit to him, I would not have found them.

Thanks for giving credit to the art from here and also letting us know! very kind!

Can you change the text to:

Several resources from OpenGameArt.org: 700+ RPG Icons by Lorc and Particle Effects by hc, both licensed under CC-BY 3.0.

So it mentions the names of the artists and the license, please?

 

Ok, time for level 3..

Saturday, June 2, 2012 - 07:01

@Mumu awesome! :D (and awesome use of the canons :) ).

Saturday, June 2, 2012 - 06:55

I have my doubts that you may take Charles_Stewart_Parnell,_portrait_1885 or 16x16-dungeon-tiles and redistribute them without modifications under CC-BY or CC-BY-SA.

Friday, June 1, 2012 - 19:37

Thanks! I hope to hear about you posting your works here on your podcast! :D

(And I hope to see works from OpenGameArt in your games in the future!)

Friday, June 1, 2012 - 13:44

Some licenses implicitly imply that you release it on other licenses as well.

From a legal standpoint, this is probably incorrect. CC0 and CC-BY for example prohibit re-licensing the original. I agree however, that the search is problematic for people who don't know about the license details.

A little feedback (when choosing the license). Click CC-0 and CC-BY is selected as well. (But only CC-0 is saved)

I don't understand that one.

Secondly, a small help page on license could be helpfull to some people.

Absolutely! One example for this is freesound.org/help/faq/#licenses. We seem to already have a section that has such a function: "I'm a commercial (closed-source) game developer. Can I use this art?" on opengameart.org/content/faq. We can add a "?" link to it from the license form widget.

Thursday, May 31, 2012 - 17:33

Great!

Thursday, May 31, 2012 - 10:49

@Danimal totally agreed about 5th Element. But I'm sure every yellow hover taxi would. :)

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