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Saturday, July 2, 2011 - 16:41

I like it! Do you have a source file or something?

Friday, July 1, 2011 - 19:37

... where is the talk footage? :(

Friday, July 1, 2011 - 12:24

Is there actually a good game that has been created with the Unity Engine?

Also I have to quote this:

It seems they made a common mistake - creating the tool for building the product before they get the product itself :). 
It doesn't works this way - the only possible way to build a tool - first You get the WORKING product later You extract the tools from it. And never in another direction.

Wednesday, May 25, 2011 - 15:13

Thanks!

Wednesday, May 25, 2011 - 14:24

Coolio, any chance of you including the command you used and a description of the post-processing you applied?

*I added some tags and made the preview incude all sounds via 'sox *ogg all.mp3'.

Tuesday, May 10, 2011 - 13:30

yeah, I was surprised. Ithought the lighting was bad on the first look :)

I made a color-leveled version: http://www.flickr.com/photos/qubodup/sets/72157626566692729/

Tuesday, May 3, 2011 - 19:00

Awesoome :D

Monday, April 18, 2011 - 09:36

What line of work is that? "Funky bodyguard"?

Friday, April 1, 2011 - 03:04

Wowhoo!

Sunday, March 27, 2011 - 06:37

I have to say that the glow sometimes makes it harder to see the weapon.

 

It might be better to have a black glow and then the colored glow behind it

 

The shadow on the objects also makes this border-defining-dark-shadow inconsistent

 

A nice use of the models though!

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