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Wednesday, January 26, 2011 - 08:05

I use Photoshop. Oh and I forgot to mention that the color layers are clipping masks, that means the color is only visible on the grey base layer below.

Tuesday, January 25, 2011 - 09:33

I've posted a short tutorial in the forum: http://opengameart.org/forumtopic/spaceship-tutorial

Tuesday, January 25, 2011 - 07:19

Just kidding. It seems hats have become the most important part of TF2. ;)

Monday, January 24, 2011 - 17:07

Are you going to make an open source Team Fortress 2? :)

Monday, January 24, 2011 - 17:02

Actually I made it just for fun, but I've always had in mind that the community needs mechs. ;)

Saturday, January 22, 2011 - 14:05

I used only Photoshop, but you can do the same in Gimp.

Saturday, January 22, 2011 - 05:22

Nope, I don't have smaller fighters, but I have some more spaceships which I'll post soon (too lazy to pack and upload them now ;) ).

As for the workflow, it's not very difficult. I start with a rough shape in mid grey or some other base color, then I paint details with darker and brighter grey tones. After that step I add layers which are set to overlay, multiply or some other blending modes to colorize the ships. The only annoying part is that you have to mirror each layer separately, unless you paint only one half and merge the layers before you mirror it. I could upload a tutorial with some pictures, if I'm not too lazy. ;)

Friday, January 21, 2011 - 12:21

BTW the ships in the screenshot are about 50% (or even less?) smaller than the originals.

Saturday, January 15, 2011 - 07:41

Thanks. I just posted the camo textures which I used for the mech: http://opengameart.org/content/camouflage

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