Primary tabs

Comments by User

Thursday, May 3, 2012 - 08:09

There was however an animation in the original model, were you able to save that?

Nope, but "reanimating" it won't be difficult. ;)

Any indication how long it will take you to do the job?

A few days.

oh cintiqs are nice. you shooting for a 12wx or the larger 21ux-dtk. I think people prefer the larger but its twice the cost.

Probably the big one, but it's so damn expensive. I'm a bit worried, because our cat often jumps on my table and sits on my old graphics tablet. :P

Wednesday, May 2, 2012 - 07:07

I'm tempted to take this bounty, because I'm saving money for a Cintiq graphics tablet. However, this model looks a bit complicated. I'll have to turn this into a proper low poly model first, actually I've already reduced the poly count by 50% (from 22k to 10k) almost without quality loss. This small round thingy on the main body was over 3000 polys heavy. :P How low poly do you want the model to be?
I'm not sure if I should fuse all loose parts with the main body, that would be rather tedious, but I think at least the rectangular parts on the sides could be fused. The model also made some trouble in the newer Blender versions (caused crashes in some cases), so I'm using Blender 2.49.
I've made a test render of the turbine with a simple gray metal material (the model isn't unwrapped yet): http://imageshack.us/photo/my-images/593/turbine3.jpg/

Wednesday, May 2, 2012 - 06:34

OMG! That's worse than Tantalus' punishment! XD

Sunday, April 29, 2012 - 03:04

Good job on the optimization. Now you only need to bake a good normal map for it. That means you have to model a high quality high poly version first. :) The work on these damned 3D models never stops! Does the original version rely on sharp edges/edge split? That would cause trouble in the baking process.

There are some faces that are not unwrapped in the test5.blend and in test5-TWO some face normals need to be flipped. BTW did you forget to pack the texture or is the texture just an ambient occlusion map?

Oh, and I would rotate the edges of  the triangles on the round mid section, because there are some really thin small faces. I heard that's inefficient, too.

Sunday, April 29, 2012 - 02:30

Wow, you guys are awesome!!! :D

Thursday, April 26, 2012 - 03:38

Heh, nice. Looks like it was inspired by Grant Wood's "American Gothic". :)

 

Some more previews would be nice, so that people can see what's actually in this archive.

Thursday, April 26, 2012 - 03:31

Cool. :) Are there no screenshots yet?

Saturday, April 21, 2012 - 17:30

I don't see this "notify" button either. Neither in the forum nor on a submission page. Am I blind already?

Sunday, April 15, 2012 - 13:14
Sunday, April 15, 2012 - 13:12

Nice retro style. :)

Pages