wubitog wrote: "If I release my app with your modular art with cc-by-sa 3, even with an [accept] [decline], we both know there will be people that will ignore the licensing completely. Would I be at fault or just them?"
That would be their fault.
wubitog wrote: "Would you consider creating and selling space sprites/art to me as CC0? If so, could you estimate the cost for a small order?"
I'm currently not available for commisioned work. I can send you an estimate, if you give me list, but I don't know when or if I'll be available again.
wubitog wrote: "This is what I did in about 5 minutes with only some pieces out of the modular set:"
I've seen the ships. Nice work. :) I'd like to know how your program works.
That sounds like an interesting program. Of course you have to state that the resulting graphics have to be CC-BY-SA 3.0 and that I need to be credited. I think you can add yourself to the credits as well ... or the users who create the new ships? I'm no license expert either. ;)
Sure, you can use the graphics in commercial and closed source games if you want. You can add my nickname to the credits and if you want a link back to my OGA profile.
Thanks for the tip Tap, that's an interesting idea. Regarding shininess, I think that's something that has to be added afterwards to a few parts, because it would probably look strange, if all parts were shiny. Maybe I should have added a partially transparent overlay to add gloss effects. Or did you mean just more "bells and whistles"?
I have some questions about the licensing. I chose CC-BY-SA because I wanted the resulting space ships to be open source as well. If I chose CC-BY instead, would the users be allowed to license them as they want? Are the results actually considered as derivatives or original creations?
So can everybody use the textures from plaintextures and goodtextures for FOSS models now (that would be great) or do we need a unique permission for every project?
wubitog wrote: "If I release my app with your modular art with cc-by-sa 3, even with an [accept] [decline], we both know there will be people that will ignore the licensing completely. Would I be at fault or just them?"
That would be their fault.
wubitog wrote: "Would you consider creating and selling space sprites/art to me as CC0? If so, could you estimate the cost for a small order?"
I'm currently not available for commisioned work. I can send you an estimate, if you give me list, but I don't know when or if I'll be available again.
wubitog wrote: "This is what I did in about 5 minutes with only some pieces out of the modular set:"
I've seen the ships. Nice work. :) I'd like to know how your program works.
Your games are nice, too.
Bl4ckSh33p wrote: "Awesome! I love it. :)"
Thanks. :)
Nice. :)
That sounds like an interesting program. Of course you have to state that the resulting graphics have to be CC-BY-SA 3.0 and that I need to be credited. I think you can add yourself to the credits as well ... or the users who create the new ships? I'm no license expert either. ;)
You can choose one of the two licenses. I prefer CC-BY-SA and mainly include GPL for GPL enthusiasts who only want to use this license. ;)
Sure, you can use the graphics in commercial and closed source games if you want. You can add my nickname to the credits and if you want a link back to my OGA profile.
Thanks for the explanation Tap.
Thanks for the tip Tap, that's an interesting idea. Regarding shininess, I think that's something that has to be added afterwards to a few parts, because it would probably look strange, if all parts were shiny. Maybe I should have added a partially transparent overlay to add gloss effects. Or did you mean just more "bells and whistles"?
I have some questions about the licensing. I chose CC-BY-SA because I wanted the resulting space ships to be open source as well. If I chose CC-BY instead, would the users be allowed to license them as they want? Are the results actually considered as derivatives or original creations?
Thanks, I'm glad you like it. I've got another set that I'll prepare like this one, but I'm busy with something else now, so it'll take some time.
Mumu, do you mean a png version of the 'Spaceship-Parts' or 'Alien-Ships'? Or all parts as separate pngs? o_O What program do you use?
Congrats Bart! I hope she lets you sleep at night ... or day. :)
So can everybody use the textures from plaintextures and goodtextures for FOSS models now (that would be great) or do we need a unique permission for every project?
Cute model btw.
Hehe, I know how to open a file, but Firefox couldn't download it. It could be a problem with NoScript. In Opera the download worked fine.
The model looks cool, there are only some flipped normals in the grip. And a normal and spec map could be nice.
Pages