No definite plans for the 3D mechs yet. I've only sketched some sci-fi/mech weapons, which I still want to improve before I turn them into 3D models. I'll have to check out how to make the mechs modular first. Are you still working on your mechs and will they be modular, too?
Does anyone have a game in which I could test the mechs? :)
BTW, the legs are separated so that the torso can be turned during movements, but I'm not sure if everything will work correctly in a game (maybe I should add hips above the legs). Would be cool to get some feedback.
Very cool. Only the flares of the turquoise star seem to be cut off a little bit.
You can use everything on Opengameart in commercial projects.
Now I really wonder what a shipmunk is.
Ah, another hemp plant. :)
No definite plans for the 3D mechs yet. I've only sketched some sci-fi/mech weapons, which I still want to improve before I turn them into 3D models. I'll have to check out how to make the mechs modular first. Are you still working on your mechs and will they be modular, too?
I thought it could just burst and release a swarm of spiders or facehuggers. Gas trap sounds nice, too. It could also be an acid slime bomb.
I'd like to see this in Open Dungeons as well. Maybe as a trap.
Thanks! :) I'm working on some isometric mechs now which I'll probably make modular as well. The next step will be modular 3D models. :)
Does anyone have a game in which I could test the mechs? :)
BTW, the legs are separated so that the torso can be turned during movements, but I'm not sure if everything will work correctly in a game (maybe I should add hips above the legs). Would be cool to get some feedback.
Space Ship Construction Kit 2 is available now: http://opengameart.org/content/space-ship-mech-construction-kit-2
This also sounds like a game that I'd love to play. :)
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