Hello Chromaeleon, Sounds great and thankyou for your suggestion.
If you want to do some random stuff i will give some more specified details.
First all items should be layerd so its easy to change the background and they should not be too small maybe 256px would be fine its easy to downscale but harder to upscale.
All background would be round like as example this with the black transparent and the yellow in other colors.
1. Found new colony : a planet with a flag on it possible detailed with a sun in the background.
2. Menu item to: zoom to an object : a magnifying glas no background
3. A set of icons to display an interface of a ship/ fleet a planet / sun / misc and an building/ production inteface : all would have the image from above as background but in some transparent modern blue spacegame style (not exactly sure how) : fleet would be just three triangles, the planet would have a planet and a layered magnifyer glas on it, and the building some kind of building with a layered gearwheel.
I look forward to see what you will make.
I made a little upload of 2D icons maybe some can inspire you:
actually it would be a derivate work.
And on a cc0 license as far i know he can license it any way he wants to.
gloomy church and mech in your art.
need some 544 by 704 animations of moving along a curving dirt road
moving along with what? What do you offer to trade?
Oh well so you think you likely will not finish it completely.
Well i heard of games that are too small to be commercial. How can a Game be too big to sell?
I did not research. Some plugins are free most are affordable (10-50$) some go up to 200$ you would need to find out that yourself.
Unity itsself offers a free license exept for businesses that earn more than 100000$ a year.
changed to gpl3
that one http://opengameart.org/sites/default/files/styles/medium/public/circle_2...
Hello Chromaeleon, Sounds great and thankyou for your suggestion.
If you want to do some random stuff i will give some more specified details.
First all items should be layerd so its easy to change the background and they should not be too small maybe 256px would be fine its easy to downscale but harder to upscale.
All background would be round like as example this with the black transparent and the yellow in other colors.
1. Found new colony : a planet with a flag on it possible detailed with a sun in the background.
2. Menu item to: zoom to an object : a magnifying glas no background
3. A set of icons to display an interface of a ship/ fleet a planet / sun / misc and an building/ production inteface : all would have the image from above as background but in some transparent modern blue spacegame style (not exactly sure how) : fleet would be just three triangles, the planet would have a planet and a layered magnifyer glas on it, and the building some kind of building with a layered gearwheel.
I look forward to see what you will make.
I made a little upload of 2D icons maybe some can inspire you:
http://opengameart.org/content/large-array-of-2d-icons-2641-icons
Aeitia i dont really understand how you mean that.
Well there is one thing more in my game that i would need.
I need some few ui buttons - which are in 2D. Right now i would need that ones:
1. Found new colony
2. Menu item to: zoom to an object
3. A set of icons to display an interface of a ship/ fleet a planet / sun / misc and an building/ production inteface
and such small things tend to delay the project often.
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