@medicinestorm WTF? that means "Worm Toe Farmer" don't it?, thats lible! ;) hahaha
i looked up the jam some more, and you can set "Criteria" for voting on, which is a 5 star rating system.
1 being low, 5 being high score.
we just need to work out what those criteria's are.
i.e Playability, artwork, fun, best use of artwork, etc.
@capbros i like the idea of derivative works being rewarded, but if that is set as a vote, you will Have to make a deriative to score more points as supposed to someone choosing not to make a deriative and lose a vote because of it, if you had an "overall" criteria then maybe the voter can base the score on it, if they mention that it is a deriative. :)
PreciousRoy says he would do the jam, but he's not spoken yet on the other thread, I did post on that thread too, but I'm going to say it here as well I case it got missed, I'm all up for a comp, but should we consider other users that upload here that arn't taking part in the comp, arn't we going to saturate the " latest art" feed with art from the comps? That may annoy some that use the site, just think it should be something to think about.
I think to run the comp every 2 weeks is to much, once a month would be good, I'm all up for a comp but I think we need to consider other artists loading there work here and us saturating the "latest feed' with artwork for the comp would give people the arsehole.
poss added the featured art section? Maybe a comp art section? ;)
im not feeling the "claim" the artwork either, if developers use the same artwork and create 2 different games then that's great!, I do agree with extra kudos for using more than one comp asset for the project, that's a great idea.
can I ask who gets to choose the art theme each time? Are we going to vote on that, or are the submitters/developers taken it in turns, or are you more than happy to keep choosing the theme?
@farrer thanks for looking and finding those threads.
suggestions:
What are the rules for winning?
on itch.io you can set up a "ranked" system based on votes., who ever is ranked #1 by the end of the chosen voting end date is the winner.
what artwork can be used?
Only artwork from OGA can be used, and must include at least "3" of the art competition theme. Remember to pay careful attention to the attribution/authors license, and you must include a credit and link to the authors OGA page used in the project, even if it's CCO.
Is the code required to be open source?
this is developers choice, but it is encouraged, or yes, you can upload the file, or include a link to where the file can be downloaded.(post to forum topic on OGA for programming?)
How do Contestants submit there game?
you can join the jam, then submit via the button before the end time.
how are the submissions judged and by whom?
maybe the ranking system can help with that, and that host can set that up either by submitters only, or the open public.
Prizes
Now, the artist wins a medal on OGA, I have no idea how you would reward the developer, I'm not that bothered about a prize, not sure about others?
My timeline estimate:
first month (4 weeks) create art theme and art itself. Vote, determine winner.
second month (4 weeks) create jam and develop game, vote,determine winner.
@capbros yes definatly an iconic moment I think, it's the one I remember the most too.Im sure at one stage the Devs were competing about who could have the best "waiting" state.:)
@farrer yes "waiting" state sounds perfect, and now I think about it, i Feel silly now why I was trying to name a state of a player who's waiting, hahahaha. :)
its a brain buster this one, i cant find anything on google, only Idle, but i use that already for er...idle :), maybe "Elapse Idle" or "Time elapsed idle"(i like this one)
well done @OneManArmy! great work!
@medicinestorm WTF? that means "Worm Toe Farmer" don't it?, thats lible! ;) hahaha
i looked up the jam some more, and you can set "Criteria" for voting on, which is a 5 star rating system.
1 being low, 5 being high score.
we just need to work out what those criteria's are.
i.e Playability, artwork, fun, best use of artwork, etc.
@capbros i like the idea of derivative works being rewarded, but if that is set as a vote, you will Have to make a deriative to score more points as supposed to someone choosing not to make a deriative and lose a vote because of it, if you had an "overall" criteria then maybe the voter can base the score on it, if they mention that it is a deriative. :)
PreciousRoy says he would do the jam, but he's not spoken yet on the other thread, I did post on that thread too, but I'm going to say it here as well I case it got missed, I'm all up for a comp, but should we consider other users that upload here that arn't taking part in the comp, arn't we going to saturate the " latest art" feed with art from the comps? That may annoy some that use the site, just think it should be something to think about.
is 2 every month to much?
:)
Agree, voting for a theme is pointless and just tedious messing around, a thread with suggestions for the host to pick from is much better.
:)
I think to run the comp every 2 weeks is to much, once a month would be good, I'm all up for a comp but I think we need to consider other artists loading there work here and us saturating the "latest feed' with artwork for the comp would give people the arsehole.
poss added the featured art section? Maybe a comp art section? ;)
im not feeling the "claim" the artwork either, if developers use the same artwork and create 2 different games then that's great!, I do agree with extra kudos for using more than one comp asset for the project, that's a great idea.
:)
Play with hair
put lipstick on
light a cigarette
tie shoe laces
blow bubble gum bubble
stretches
:)
Thanks for starting this @dannorder,.
can I ask who gets to choose the art theme each time? Are we going to vote on that, or are the submitters/developers taken it in turns, or are you more than happy to keep choosing the theme?
:)
@farrer thanks for looking and finding those threads.
suggestions:
What are the rules for winning?
on itch.io you can set up a "ranked" system based on votes., who ever is ranked #1 by the end of the chosen voting end date is the winner.
what artwork can be used?
Only artwork from OGA can be used, and must include at least "3" of the art competition theme. Remember to pay careful attention to the attribution/authors license, and you must include a credit and link to the authors OGA page used in the project, even if it's CCO.
Is the code required to be open source?
this is developers choice, but it is encouraged, or yes, you can upload the file, or include a link to where the file can be downloaded.(post to forum topic on OGA for programming?)
How do Contestants submit there game?
you can join the jam, then submit via the button before the end time.
how are the submissions judged and by whom?
maybe the ranking system can help with that, and that host can set that up either by submitters only, or the open public.
Prizes
Now, the artist wins a medal on OGA, I have no idea how you would reward the developer, I'm not that bothered about a prize, not sure about others?
My timeline estimate:
first month (4 weeks) create art theme and art itself. Vote, determine winner.
second month (4 weeks) create jam and develop game, vote,determine winner.
:)
@capbros yes definatly an iconic moment I think, it's the one I remember the most too.Im sure at one stage the Devs were competing about who could have the best "waiting" state.:)
@farrer yes "waiting" state sounds perfect, and now I think about it, i Feel silly now why I was trying to name a state of a player who's waiting, hahahaha. :)
its a brain buster this one, i cant find anything on google, only Idle, but i use that already for er...idle :), maybe "Elapse Idle" or "Time elapsed idle"(i like this one)
Edit(just saw capbros)
Yes "Extended Idle" sounds good :)
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