if you make any more of these neat looking Rock scenes let me, know for this image background is perfect for my Birds Nesting Area.. My project I'm working on is found here
It's interesting.... I think they still can mix public domain stuff up along with of their own commercial project I.e take a few public domain images and then put it in their game, and put the game under a commercial license and sell it and make money on it.
But the public domain work standing all on its own, I dont' think they can put it under copyright again once copyright on it is expired. But if the public domain was part of a COLLECTION of works, then it could still be protected under a copyright for the whole collection.. "Collective Works Copyright' so public domain images on their own are in the public domain and free for any use as far as I do know, but images in public domain collections bundles may not be free as in copying the whole thing and re distributing it out on cd ect. you probably can't do that to public domain collections ect..So you might need permission when it comes to using stuff from public domain collections of works such as public domain cd's colelctions, public domain archives on websites ect..
So even with using public domain stuff you still have to be careful. You have to make sure that any work you use after 1923, but before 1964, to check with the copyright office to see if copyright was renewed or not on the work. It should also be noted that Shareware and Freeware are also not public domain works.
It seems to me that people are not restricted when they use a CC0 work but if they were using a work of any other license then they would be right resetricted, so they free to use the work in any way and for any purpose including the commercial, so i think they have the right to relicense the work for any purpose including commercial purposes.
I released my music on here under CCO. I think that means I gave up all my rights, so i can't tell other people what to do with it or what license to put it under if they decide to use it, but if I placed it under the other licenses then I would have the right to tell people what to do with it.
I removed the lengthy code, but you did tell me you could finish Tom's project, before saying later on a week later that Tom's model was beyond your level so Tom wants to know from you if the techincal issues with the file have been resolved.
Now you tell me that Human Modeling is not your strong area, Nevetheless, you can model the other things in the game that fall within your skill set like with textures, and props and my sloop, I have to look for someone else to take over the commander's model who knows how to finish it..
Now the world economy has run into some problem so I want to get the modeling work now started on my game. I'm now writing up the Debian System, added in four new land vehcles:
Which you can now hire at the Vendor if you want to explore the planet's wilderness. Of course this is just only been made in the text script, not yet in a 3d engine.
There are also going to be a few boobys put in this game. You buy a certain Security hover Drone some shady trader found in a some lost void expanse and he wants a hefty price of 20,000 credits. When first activated, it Works fantastic at downing a few dozen strong enemies, and just when you think you got yourself a real powerful mobile turret and then the whole thing overheats when it kilsl about a dozen of them then it just blows up in pieces after fishing firing off its final rounds, and 20,000 credits goes down the drain just like that. To compensate there will be nearly planet you can find loot on. So you won't be set back too much. But you will never trust that trader again.
I also need to make the space ship to walk all around in, it having 100 or so crew and consisting of eight decks to walk around in that's gonna be a big project. Easy to put this all down in text, but not so easy to make it in a 3d engine because you have to wire up also all the engine scripts..
You can also use MAKE HUMAN to create a basic human mesh and then texture it with a head face texture, ect,,
Take my commander's photo, and put it on a make human mesh and see how it turns out. For all I know it could turn out really well or turn out bad. Only way to know is to slap it on an find out to see if we can use his face photo for the head texture for the mesh and if it works with Make Human Models then that save doing alot of work. If it turns out good Then its just a matter of finding sutiable face head textures to put on the meshes for those 100 sihp crew on the roster.
So you can that make human program to build the human model or other props and resources for it is a public domain program..But you have to mess around with the code of the program to add in those extra menu scripts and resource libraries. So then you could transform make HUman into a Model Resource Library generator. So I have the ideas and concepts in my game script, but need to find the people to make the ideas come to life.
I do type very high speed, that's why there's alot of text.
I could certainly make use of this treasure cheset in my Game project. http://tozan35.weebly.com/
if you make any more of these neat looking Rock scenes let me, know for this image background is perfect for my Birds Nesting Area.. My project I'm working on is found here
http://tozan35.weebly.com/
I'm lookig for a volunteer concept artist for my game if you do this sort of stuff under public domain
Cool, I thought this Oriental tune I created sounded ok. Glad you found it useful.
I would like to see the result when you redo the tune. I've uploaded the midi file. i created this tune several years ago.
OMG, it sounds like you want Patents slapped on it I'm still working on my Fangcrawler, Sloops, and Gronks in my game for Besia system..
Fangcrawler huge beast lives on Telos might use it as a mount in game for player.
It's interesting.... I think they still can mix public domain stuff up along with of their own commercial project I.e take a few public domain images and then put it in their game, and put the game under a commercial license and sell it and make money on it.
But the public domain work standing all on its own, I dont' think they can put it under copyright again once copyright on it is expired. But if the public domain was part of a COLLECTION of works, then it could still be protected under a copyright for the whole collection.. "Collective Works Copyright' so public domain images on their own are in the public domain and free for any use as far as I do know, but images in public domain collections bundles may not be free as in copying the whole thing and re distributing it out on cd ect. you probably can't do that to public domain collections ect..So you might need permission when it comes to using stuff from public domain collections of works such as public domain cd's colelctions, public domain archives on websites ect..
So even with using public domain stuff you still have to be careful. You have to make sure that any work you use after 1923, but before 1964, to check with the copyright office to see if copyright was renewed or not on the work. It should also be noted that Shareware and Freeware are also not public domain works.
It seems to me that people are not restricted when they use a CC0 work but if they were using a work of any other license then they would be right resetricted, so they free to use the work in any way and for any purpose including the commercial, so i think they have the right to relicense the work for any purpose including commercial purposes.
.
I released my music on here under CCO. I think that means I gave up all my rights, so i can't tell other people what to do with it or what license to put it under if they decide to use it, but if I placed it under the other licenses then I would have the right to tell people what to do with it.
A great idea, and?
I still waiting for my commander to get sorted out.
And SOMEONE has removed the messages from this thread
I removed the lengthy code, but you did tell me you could finish Tom's project, before saying later on a week later that Tom's model was beyond your level so Tom wants to know from you if the techincal issues with the file have been resolved.
Now you tell me that Human Modeling is not your strong area, Nevetheless, you can model the other things in the game that fall within your skill set like with textures, and props and my sloop, I have to look for someone else to take over the commander's model who knows how to finish it..
Now the world economy has run into some problem so I want to get the modeling work now started on my game. I'm now writing up the Debian System, added in four new land vehcles:
Common Buggy, Rough Terrain Rider, Rocket Booster Supreme, Sand Buggy Springer
Which you can now hire at the Vendor if you want to explore the planet's wilderness. Of course this is just only been made in the text script, not yet in a 3d engine.
There are also going to be a few boobys put in this game. You buy a certain Security hover Drone some shady trader found in a some lost void expanse and he wants a hefty price of 20,000 credits. When first activated, it Works fantastic at downing a few dozen strong enemies, and just when you think you got yourself a real powerful mobile turret and then the whole thing overheats when it kilsl about a dozen of them then it just blows up in pieces after fishing firing off its final rounds, and 20,000 credits goes down the drain just like that. To compensate there will be nearly planet you can find loot on. So you won't be set back too much. But you will never trust that trader again.
I also need to make the space ship to walk all around in, it having 100 or so crew and consisting of eight decks to walk around in that's gonna be a big project. Easy to put this all down in text, but not so easy to make it in a 3d engine because you have to wire up also all the engine scripts..
You can also use MAKE HUMAN to create a basic human mesh and then texture it with a head face texture, ect,,
Take my commander's photo, and put it on a make human mesh and see how it turns out. For all I know it could turn out really well or turn out bad. Only way to know is to slap it on an find out to see if we can use his face photo for the head texture for the mesh and if it works with Make Human Models then that save doing alot of work. If it turns out good Then its just a matter of finding sutiable face head textures to put on the meshes for those 100 sihp crew on the roster.
So you can that make human program to build the human model or other props and resources for it is a public domain program..But you have to mess around with the code of the program to add in those extra menu scripts and resource libraries. So then you could transform make HUman into a Model Resource Library generator. So I have the ideas and concepts in my game script, but need to find the people to make the ideas come to life.
I do type very high speed, that's why there's alot of text.
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