I'll certainly be happy to try my hand at this but if you really want to see proper use of the DB palette it's probably worth trying the man himself.
He's capable of much more advanced pixel sorcery that I am, he can use greens and cyans and oranges in unnatural ways where that don't belong and to forge an unholy beauty.
Maybe the problem is that it is just that: a theme, rather than a challenge. As with most other OGA challenges there are no technical requirements and no constraints to work within.
I love theses and I'd love to do some recolours but there's no global palette (I can't even losslessly index the whole set together) and there no comon material ramps which makes it difficult. I might do some dirty hue-shift recolours but that'll only add even more colours to the problem.
I think the idea is to minimize license proliferation and so maximise license compatibility between submissions.
If you hold the copyright over something you wish to submit you can always pick whatever OGA license option(s) best fits and add any extra licensing permissions you may wish to grant in the description.
If you don't hold the copyright over something you wish to submit then you could always ask the copyright holder the allow relicensing under an OGA license option, but otherwise I guess you're out of luck.
Thumnails on a challenge page are sized 120x120 instead of the usual 100x100 causing ugly interpolation on pixel-sharp thumbs.
Also on the challenge page individual entries could really be compacted a lot. I'd either allow multiple entries per row or shorten entries by including title, "by" and submitter on the one line and/or bringing the thumbnail up beside the text. Do entires really need an extra block of description text beyond the normal one and does it really need to be displayed on the challenge page?
White space in general could do with a look at lots of considerable margins combined with excesive nesting eats up a lot of space.
Love me that fishy.
I'll certainly be happy to try my hand at this but if you really want to see proper use of the DB palette it's probably worth trying the man himself.
He's capable of much more advanced pixel sorcery that I am, he can use greens and cyans and oranges in unnatural ways where that don't belong and to forge an unholy beauty.
For example here and here.
He's got contact details on his PJ gallery.
Still, I'll make my straight-forward, very vanilla attempt.
Maybe the problem is that it is just that: a theme, rather than a challenge. As with most other OGA challenges there are no technical requirements and no constraints to work within.
I'm pretty sure this is ripped, though don't know where from.
Got a bit carried away trying to cull and unify the palette. Will try again from scratch aiming for 64.
I love theses and I'd love to do some recolours but there's no global palette (I can't even losslessly index the whole set together) and there no comon material ramps which makes it difficult. I might do some dirty hue-shift recolours but that'll only add even more colours to the problem.
I think the idea is to minimize license proliferation and so maximise license compatibility between submissions.
If you hold the copyright over something you wish to submit you can always pick whatever OGA license option(s) best fits and add any extra licensing permissions you may wish to grant in the description.
If you don't hold the copyright over something you wish to submit then you could always ask the copyright holder the allow relicensing under an OGA license option, but otherwise I guess you're out of luck.
Yes, I've always thought this odd.
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