How is this not explicit?
License(s): CC-BY 3.0 GPL 3.0 GPL 2.0
Looking good.
The tip of the hat really needs to bob some in the run animation.
Looks good.
I was thinking my sprite was looking out of date and the freed up legs are more appropriate if she's going to be running and jumping.
Yeah feel free. Consider any of my contribution CC0 (keeping in mind that the source content is CC-BY).
Oh, no just editing the last post to add stuff but it still gets bumped in active forum topics.
The HTML5 anchor (<A> element) download attribute can solve this.
eg:
<a href="oga.ogg" download>Download OGA.ogg</a>
I tried <a href="http://opengameart.org/sites/default/files/Collapse.wav" type="audio/x-wav; length=56710776" data-fid="70331" target="_blank" download>Collapse.wav</a> and it worked for me as expected.
The png should be indexed so the palette should be stored in the file. If I remember I'll dump the palette to pixels later.
EDIT: done and switch to CC0.
EDIT2: started reworking this some, but grew bored when I got to here.
There are plenty of free actual 3d car graphics. Just render them at the angles you need.
How is this not explicit?
License(s): CC-BY 3.0 GPL 3.0 GPL 2.0
Looking good.
The tip of the hat really needs to bob some in the run animation.
Looks good.
I was thinking my sprite was looking out of date and the freed up legs are more appropriate if she's going to be running and jumping.
Yeah feel free. Consider any of my contribution CC0 (keeping in mind that the source content is CC-BY).
Oh, no just editing the last post to add stuff but it still gets bumped in active forum topics.
The HTML5 anchor (<A> element) download attribute can solve this.
eg:
<a href="oga.ogg" download>Download OGA.ogg</a>
I tried <a href="http://opengameart.org/sites/default/files/Collapse.wav" type="audio/x-wav; length=56710776" data-fid="70331" target="_blank" download>Collapse.wav</a> and it worked for me as expected.
The png should be indexed so the palette should be stored in the file. If I remember I'll dump the palette to pixels later.
EDIT: done and switch to CC0.
EDIT2: started reworking this some, but grew bored when I got to here.
There are plenty of free actual 3d car graphics. Just render them at the angles you need.
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