I think it's a pretty safe bet that anyone who releases a work (art, code or other) under GPL intends for that work to used only in combination with other GPL works.
Even if you are able to wiggle your way around the intent of the licensing, to follow the creator's intent is the nice thing to do.
GPL doesn't not in anyway prohibit you from selling, but nor does it prohibit any other from doing likewise.
CC-BY prevents you neither selling nor ad-supporting.
What's the license of this "Neuroshima concept (brain)" and how closely is this based on it?
Interesting Blender add-on looks like it could be useful for this kind of thing: Point Convert 3D
https://www.youtube.com/watch?v=yGPLjeaLFEw
Godot can export to Android. You need the SDK to build for android, but you don't need it just to start developing (test with native on dev machine).
surt. No (abandoned). No.
The example you show is certainly a 3D prerender.
That is just about the easiest way to make any graphics.
You don't need to worry about modelling quality, poly counts, texturing (mostly) and you can intersect your heart out.
It's a NES palette variant and my attempts to get an ordering that would provide a nice layout in GraphicsGale.
Was never really a project, just some random graphics.
I think it's a pretty safe bet that anyone who releases a work (art, code or other) under GPL intends for that work to used only in combination with other GPL works.
Even if you are able to wiggle your way around the intent of the licensing, to follow the creator's intent is the nice thing to do.
GPL doesn't not in anyway prohibit you from selling, but nor does it prohibit any other from doing likewise.
I'm pretty sure I just intended the use of the two run frames.
Use index 16 as transparent or replace index 16 with index 0 and use index 0 as transparent or no transparent.
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