Per Xtheth's followup statement, I believe (s)he figured it out: The issue was not the browser so much. The audio assets were being seen in an asset list, not any individual submission pages. When clicking on the icon, the audio asset doesn't open the submission page as it does with graphical assets. Instead, it attempts to play the first sample file. By clicking on the asset title just above the icon instead of the icon itself, the page opens to the submission page itself which shows all the download links, licenses, descriptions, etc.
Documents is mostly used as a catch-all category for weird resources that don't really fit into the other 6; some of the fonts, photoshop brushes, code tools. It's pretty small, so I doubt many people will successfully use anything from that category.
Followup: An Art Collection is a group of Art Submissions. You have an Art Collection containing a single Art Submission. The only Art Collections that show up on the main page by default are newly created collections (of which your is currently one) and popular collections (the top 10 collections with the most 'favorites').
Art Submissions follow a similar rule, but are more prominently displayed on the main page. Starting with Popular this week at the very top* (art with the most 'favorites' submitted this week).
Below that* is Lastest Art (the most recent art submissions, regardless of 'favorites')
Then below that* is Featured Art (an ever-changing grab-bag of art submissions with the most 'favorites' of all time)
Your art submission of space shooter music is (at the time of this posting) displayed in the Latest Art section. It's only been up for about a day, so it hasn't had enough time for people to review it and favorite it into the Popular this week section.
If you're googling your art submission or art collection, it may not be showing up in the search engine results because google and other search engines ususally take a few days to index new content.
I hope that helps. :)
*(the order of these sections may differ from user to user, depending on the display preferences chosen in the user profile.)
Where you not using the browser when looking under NEW ART COLLECTIONS? I don't understand how your search "from the browser" differs from your search on the home section of the site. Where are you typing the exact name of the collection?
I'll definitely participate in this. Who knows if I'll actually be able to submit something playable, but I'm already itching to start working on my entry.
Sites providing an alteration service don't violate any of the licenses accepted on OGA. They may hold a temporary copy of the asset on their servers, but there is nothing against any license condition in doing so. Even if it were, that would generally be considered fair use. It might count as a derivative, but all OGA-accepted licenses allow for creating derivatives. However, some licenses (GPL's and CC BY-SA's) require you to share-alike such derivatives, so be sure to share those changes under the same license as the original.
If the site in question is covertly taking those files uploaded and secretly using them for purposes other than what they've claimed (like distributing them under alternate license terms) that would be a potential violation, but it would be on them, not you. I've never heard of a site doing something so shady, though. So it's probably not a real concern.
If the site in question has a clear intent for redistribution (i.e.: you're uploading assets to shutterstock or other image hosting sites), that would still be ok as long as the asset is being redistributed under the same licensing terms and giving proper attribution. If you take a GPL asset from OGA, for example, then upload it to Textures.com and share it as a royalty-free license claiming someone other than the author created the asset, yes that would definitely be a copyright violation, but that's a pretty extreme example and is easy to avoid by simply sticking to the licensing terms and giving proper credit.
TL;DR: If you're talking about something from OGA, you've got nothing to worry about. Just be sure to stick to the license conditions. Let us know if you have more questions. :)
<standard disclaimer>I am not a lawyer. This should not be taken as legal advice. Licensing concerns are not subject to generalization. If legal concerns should last longer than 4 hours, consult your attorney.</standard disclaimer>
As long as they're following the license requirements, yes. Nearly all the FLARE assets are on OGA, which means they're licensed to be used commercially.
A lot of the FLARE assets are licensed GPL or CC BY-SA(requires any derivatives to also be licensed GPL as well as credit to be given to the creator). Other assets are licensed CC-BY (Credit is required, but derivatives need not be licensed the same) or even CC0 (no credit, no license virality) so it ultimately depends on which assets were used in the game and how those assets are credited and licensed in the game.
Per Xtheth's followup statement, I believe (s)he figured it out: The issue was not the browser so much. The audio assets were being seen in an asset list, not any individual submission pages. When clicking on the icon, the audio asset doesn't open the submission page as it does with graphical assets. Instead, it attempts to play the first sample file. By clicking on the asset title just above the icon instead of the icon itself, the page opens to the submission page itself which shows all the download links, licenses, descriptions, etc.
There are 7 total searchable art categories on OGA:
Documents is mostly used as a catch-all category for weird resources that don't really fit into the other 6; some of the fonts, photoshop brushes, code tools. It's pretty small, so I doubt many people will successfully use anything from that category.
Followup: An Art Collection is a group of Art Submissions. You have an Art Collection containing a single Art Submission. The only Art Collections that show up on the main page by default are newly created collections (of which your is currently one) and popular collections (the top 10 collections with the most 'favorites').
Art Submissions follow a similar rule, but are more prominently displayed on the main page. Starting with Popular this week at the very top* (art with the most 'favorites' submitted this week).
Below that* is Lastest Art (the most recent art submissions, regardless of 'favorites')
Then below that* is Featured Art (an ever-changing grab-bag of art submissions with the most 'favorites' of all time)
Your art submission of space shooter music is (at the time of this posting) displayed in the Latest Art section. It's only been up for about a day, so it hasn't had enough time for people to review it and favorite it into the Popular this week section.
If you're googling your art submission or art collection, it may not be showing up in the search engine results because google and other search engines ususally take a few days to index new content.
I hope that helps. :)
*(the order of these sections may differ from user to user, depending on the display preferences chosen in the user profile.)
"when I try to locate it from the browser"
Where you not using the browser when looking under NEW ART COLLECTIONS? I don't understand how your search "from the browser" differs from your search on the home section of the site. Where are you typing the exact name of the collection?
@soldierspy: yes, credit is required for any component of CC-BY 3.0 assets: "Credit me as Buch and link back to my OGA profile page."
I'll definitely participate in this. Who knows if I'll actually be able to submit something playable, but I'm already itching to start working on my entry.
Sites providing an alteration service don't violate any of the licenses accepted on OGA. They may hold a temporary copy of the asset on their servers, but there is nothing against any license condition in doing so. Even if it were, that would generally be considered fair use. It might count as a derivative, but all OGA-accepted licenses allow for creating derivatives. However, some licenses (GPL's and CC BY-SA's) require you to share-alike such derivatives, so be sure to share those changes under the same license as the original.
If the site in question is covertly taking those files uploaded and secretly using them for purposes other than what they've claimed (like distributing them under alternate license terms) that would be a potential violation, but it would be on them, not you. I've never heard of a site doing something so shady, though. So it's probably not a real concern.
If the site in question has a clear intent for redistribution (i.e.: you're uploading assets to shutterstock or other image hosting sites), that would still be ok as long as the asset is being redistributed under the same licensing terms and giving proper attribution. If you take a GPL asset from OGA, for example, then upload it to Textures.com and share it as a royalty-free license claiming someone other than the author created the asset, yes that would definitely be a copyright violation, but that's a pretty extreme example and is easy to avoid by simply sticking to the licensing terms and giving proper credit.
TL;DR: If you're talking about something from OGA, you've got nothing to worry about. Just be sure to stick to the license conditions. Let us know if you have more questions. :)
<standard disclaimer>I am not a lawyer. This should not be taken as legal advice. Licensing concerns are not subject to generalization. If legal concerns should last longer than 4 hours, consult your attorney.</standard disclaimer>
please make these posts in the show off your project forum. I'll move this one there now.
As long as they're following the license requirements, yes. Nearly all the FLARE assets are on OGA, which means they're licensed to be used commercially.
A lot of the FLARE assets are licensed GPL or CC BY-SA(requires any derivatives to also be licensed GPL as well as credit to be given to the creator). Other assets are licensed CC-BY (Credit is required, but derivatives need not be licensed the same) or even CC0 (no credit, no license virality) so it ultimately depends on which assets were used in the game and how those assets are credited and licensed in the game.
is there a credits page or credits file for the game?
Pages