In the meantime, you can always create a set of public collections. Pick a few templates you have in mind and add assets already on the site into each collection. Add each other as collaborators on the collections so you can all curate each template collection. Good way to showcase the idea and test reception.
"For example, in the scenario above with BY-SA music you would need to ShareAlike the moving image that uses the music, but you could license the source code to the game however you like. "
The response may not have been as detailed or directe as we all hoped, but I still find this part useful. The image and the sound may be subject to the SA clause in this case, but not the code. Interesting.
@DezrasDragons: I agree with pretty much everything you said, but section 2.iii is not even going to make it to court. Only the copyright holder can bring suit. Person C's claim would be dismissed before a hearing was even scheduled. However, i guess Person C could say "Hey Person A, this guy is totally not sharing like you wanted. You might have been generous at the time, but you should totally sue his pants off now!" to which Person A might be convinced to file a lawsuit. Not that it would hold up either if Person A specified they didn't care about entire project being -SA, but it might make it farther along in the legal system.
Eagerly awaiting your response with details on the CC folks response to your initial sponse.
Edit: Mostly because I'm curious how the CC folks think of it. I don't think it will be cause for concern either way. At least not for my project. What Redsrike says is true; I've seen some cases where the CC folks opinion on something disagrees with the court's view and... well, the court's decision is the one that's enforced. Still a useful endeavor, though. It's likely to be more reliable than the confusion we have now. :)
Now I just need to find the resource editor used to extract the graphics. Soon as we have the sound effects in a more usable format (.ogg, .wav, etc.) I'll upload them.
@Andrettin: I'll need some help tracking down the explicit permissions for the sound effects and which sound resources that permission pertains to before I'm willing to upload them.
I try to be absolutely sure about the licensing and author's permission before I post anything here. The music is already explicitly off-limits license-wise, so I was a little sketchy on the sound effects license.
Agreed. It looks like Harold Azmed has this licensed under CC-BY-NC-ND. Unless special permission was obtained from him to relicense it (or UNrelicense it, if he originally licensed it CC-BY-SA, but changed it later), I don't think this can stay here. Not even considering how long it's been here, unfortunately.
I use GIMP the most, so .xcf files are great, but as a programmer I prefer .png's (with transparency). Also, .png's are nice because they're lossless and have an alpha channel, so there's no need for a color key. 72x72ppi is ideal for me. However, like Redshrike said, there is a lot of variation here. Different strokes for different folks.
I think you'll find this is a great place to hone your skills. People here are very friendly and happy to provide useful advice. :)
In the meantime, you can always create a set of public collections. Pick a few templates you have in mind and add assets already on the site into each collection. Add each other as collaborators on the collections so you can all curate each template collection. Good way to showcase the idea and test reception.
Site displays "No application seems to be running here!"
Darn. I was just getting into the flow of combat, too.
The response may not have been as detailed or directe as we all hoped, but I still find this part useful. The image and the sound may be subject to the SA clause in this case, but not the code. Interesting.
@DezrasDragons: I agree with pretty much everything you said, but section 2.iii is not even going to make it to court. Only the copyright holder can bring suit. Person C's claim would be dismissed before a hearing was even scheduled. However, i guess Person C could say "Hey Person A, this guy is totally not sharing like you wanted. You might have been generous at the time, but you should totally sue his pants off now!" to which Person A might be convinced to file a lawsuit. Not that it would hold up either if Person A specified they didn't care about entire project being -SA, but it might make it farther along in the legal system.
Eagerly awaiting your response with details on the CC folks response to your initial sponse.
Edit: Mostly because I'm curious how the CC folks think of it. I don't think it will be cause for concern either way. At least not for my project. What Redsrike says is true; I've seen some cases where the CC folks opinion on something disagrees with the court's view and... well, the court's decision is the one that's enforced. Still a useful endeavor, though. It's likely to be more reliable than the confusion we have now. :)
I LOVE The Last Door!
Why not upload it here on OGA so people can download it from here as well?
Good point.
Now I just need to find the resource editor used to extract the graphics. Soon as we have the sound effects in a more usable format (.ogg, .wav, etc.) I'll upload them.
@Andrettin: I'll need some help tracking down the explicit permissions for the sound effects and which sound resources that permission pertains to before I'm willing to upload them.
I try to be absolutely sure about the licensing and author's permission before I post anything here. The music is already explicitly off-limits license-wise, so I was a little sketchy on the sound effects license.
Agreed. It looks like Harold Azmed has this licensed under CC-BY-NC-ND. Unless special permission was obtained from him to relicense it (or UNrelicense it, if he originally licensed it CC-BY-SA, but changed it later), I don't think this can stay here. Not even considering how long it's been here, unfortunately.
I use GIMP the most, so .xcf files are great, but as a programmer I prefer .png's (with transparency). Also, .png's are nice because they're lossless and have an alpha channel, so there's no need for a color key. 72x72ppi is ideal for me. However, like Redshrike said, there is a lot of variation here. Different strokes for different folks.
I think you'll find this is a great place to hone your skills. People here are very friendly and happy to provide useful advice. :)
This is useful in so many ways. Now that I'm hearing it I'm wondering how we all lived without this asset.
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