"If a third-party adds a "CC0" tag to my GPL work ... If a third-party adds a "Jesus-frendly art" tag to my work"
Assuming your work is nither CC0 nor Jesus-friendly, wouldn't those two types of tags be considered- if not malicious- simply inaccurate by the rest of the community? Such inaccuracies would be easy to correct by other members of this community- who would also be able to edit tags- and perhaps negatively impact the original tagger's reputation, which would eventually prevent them from tagging other's work at all, yes?
I guess I just don't think those scenarios seem like much of a problem, but then again I have zero experience dealing with crowdsourced metadata.
@Sharm: I gotta say, that avatar offer is a good motivator! I could only do $10 right now, but If there are still some tokens left when I get on top of my finances, I'm going for it!
I would also like to volunteer as a "curator". I look at every piece of new 2D art anyway (usually within a day of its submission), and I've already been through the entire archive of 2D several times now. Reviewing each new submission would not take much more of my time than I already commit.
I also have no problem sticking to community standards for consistent categorization, though it may take me a few attempts to understand the eccentricites of categorizing things consistenly with the rest of the community. :)
...This may not be within the scope of this thread, but how do you feel about a more normalized list of tags? Instead of allowing people to enter any-dang-thing as a tag, have a predefined (though always expanding and improving) list of tags. Or perhaps let the submitter type in tags, but then suggest normalized tags that seem to relate to the art or the tag text they submitted? user types "32 pixel squares", then submit form says "we suggest '32x32 pixel tiles'" or something. Could be too much work for not enough return.
An art collection is certainly one way to do that, but it generally isn't necessary considering the stuff you like is automatically tracked whenever you click the 'add to favorites' button. All of which is visible to everyone here: http://opengameart.org/user/12498/favorites
I wish they were. The line about being public domain is probably intended as a more general term like "Creative Commons" is; There are lots of different forms of Creative Commons. Not really sure.
Regardless of the seemingly contradictory line in the attribution instructions, the original authors and maintainer require attribution as a condition of their use and I wasn't really in a position to ask for a more permissive license like the one used by the Dungeon Crawl Stone Soup set. Sorry. :/
Is there any chance you have shadows in a different layer than the trees? The rest of my iso set has the light source going in a different direction. If not, is fine; I suck at blender, but happy you included the blend files.
Hmm...
Assuming your work is nither CC0 nor Jesus-friendly, wouldn't those two types of tags be considered- if not malicious- simply inaccurate by the rest of the community? Such inaccuracies would be easy to correct by other members of this community- who would also be able to edit tags- and perhaps negatively impact the original tagger's reputation, which would eventually prevent them from tagging other's work at all, yes?
I guess I just don't think those scenarios seem like much of a problem, but then again I have zero experience dealing with crowdsourced metadata.
Cool. Used this to make a "stunned" status effect for my game.
@Sharm: I gotta say, that avatar offer is a good motivator! I could only do $10 right now, but If there are still some tokens left when I get on top of my finances, I'm going for it!
I would also like to volunteer as a "curator". I look at every piece of new 2D art anyway (usually within a day of its submission), and I've already been through the entire archive of 2D several times now. Reviewing each new submission would not take much more of my time than I already commit.
I also have no problem sticking to community standards for consistent categorization, though it may take me a few attempts to understand the eccentricites of categorizing things consistenly with the rest of the community. :)
...This may not be within the scope of this thread, but how do you feel about a more normalized list of tags? Instead of allowing people to enter any-dang-thing as a tag, have a predefined (though always expanding and improving) list of tags. Or perhaps let the submitter type in tags, but then suggest normalized tags that seem to relate to the art or the tag text they submitted? user types "32 pixel squares", then submit form says "we suggest '32x32 pixel tiles'" or something. Could be too much work for not enough return.
An art collection is certainly one way to do that, but it generally isn't necessary considering the stuff you like is automatically tracked whenever you click the 'add to favorites' button. All of which is visible to everyone here: http://opengameart.org/user/12498/favorites
Yes.
I wish they were. The line about being public domain is probably intended as a more general term like "Creative Commons" is; There are lots of different forms of Creative Commons. Not really sure.
Regardless of the seemingly contradictory line in the attribution instructions, the original authors and maintainer require attribution as a condition of their use and I wasn't really in a position to ask for a more permissive license like the one used by the Dungeon Crawl Stone Soup set. Sorry. :/
Dammit! I knew tags were comma delimited and still treated them as space delimited!
...fixed!
Thanks.
@Rawdanitsu: Yeah, I was thinking of that. It would bring it closer, but not quite. Thanks, though.
These are excellent!
Is there any chance you have shadows in a different layer than the trees? The rest of my iso set has the light source going in a different direction. If not, is fine; I suck at blender, but happy you included the blend files.
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