Well, I guess I screwed the pooch on that one, guys. Sorry. I really wasn't trying to drive away an artist. My attempt to be helpful seemed very A'hole-ish to MrMadBr, I guess.
I hope this doesn't reflect poorly upon opengameart.org. Apologies. :(
As much as "crappy" art annoys me, I feel that allowing the poor quality stuff is a small price to pay in exchange for encouraging submitters to stick around.
I can't act as if I am shopping in a highly specialized expensive art boutique when what I'm really doing is sifting through a huge marketplace full of free samples.
Improved enforcement of the 'trivial' art rule as well as a showcase of 'all-time community favorites' or something is all I think is really needed. Repeated submissions never really bury other submissions for me because every time i visit the site, i click on "latest art" and "open in new tab" all the submissions that I haven't seen before. Sometimes I have only 3 tabs to look at, other times I have 30 tabs to look at.
However, I can say that artists like MrBadBr have damaged their own reputation in my eyes. Not because I dislike them or have anything personal against them. I have just learned that their "art style" is not what I am looking for. When I see that it is a submission by one of these artists, I quickly close the tab after only a cursory glance at the work because I don't feel like wasting my time with it.
That may seem harsh, but I feel it is ultimately a very fair outcome, since it can only really hinder individual artists based on their own actions, as opposed to discouraging many artists indiscriminatly via "quality control restrictions" that may or may not be purely subjective.
@Rawdanitsu: Fun! At first I had some trouble because the quest screen button doesn't show up until I purchased a weapon, and the weapon doesn't show up in the shop until I had more than 100 gp saved up. Since the only thing that showed up in the shop at first was 1 gem for 20 gp, I kept buying gems one at a time thinking that might open up some options. However, once I got past that part, it all came together. At first I thought the blacksmith prices were a bit steep, but then the economist in me came out and I had a blast with it. I'm on the Hell tunnels now and I can't wait to see what happens next. Nice job!
I know you guys have pretty much said all this above, but I wanted to share my personal experience with these resources.
I was also curious about licensing surrounding RPG maker resources, and the license wording seemed to indicate I could obtain permission to use them if I purchased some separate license. Here is the conversation I had with Enterbrain's licensing department:
こんにちは、 RPG Maker ソフトに対して質問があります。 www.rpgmakerweb.com のサポートに聞いてみましたが、Enterbrain, Inc. 聞くように言われました。
ライセンスによると "Licensee shall not reverse engineer, de-compile, or disassemble the RTP SOFTWARE. Further, Licensee shall not sell, distribute, assign, lease, sublicense, encumber, or otherwise transfer the RTP SOFTWARE and/or its data without any prior written consent of ENTERBRAIN." 「ユーザーは、本ソフトウェアをリバースエンジニア、逆コンパイル、逆アセンブルすることはできません RTPは株式会社エンターブレインの文書による許諾なく、データの複製や、営利、非営利を問わず2次配布を禁止します」
Hello, My question is in regards to RPG Maker software, but I am being told by the people at www.rpgmakerweb.com that I need to discuss my request directly with Enterbrain, Inc.
I would like to purchase RPG Maker but I would also like to use other, 3rd party, software as well to help me enhance the games I am making. I am told if I use 3rd party software with RPG Maker that I am not allowed to use the graphics, sound, or other media that comes with RPG Maker. Is this true?
I am willing to buy a license for RPG Maker. I am even willing to buy several licenses because the media and software is ideal for my needs. The license for RPG Maker states the following:
"Licensee shall not reverse engineer, de-compile, or disassemble the RTP SOFTWARE. Further, Licensee shall not sell, distribute, assign, lease, sublicense, encumber, or otherwise transfer the RTP SOFTWARE and/or its data without any prior written consent of ENTERBRAIN."
Is there some way I can obtain written consent from Enterbrain for the use of the media in this way? I am willing to pay for the use of the media and I am willing to comply with any conditions or restrictions you may have. I do not wish to reverse engineer, de-compile, or disassemble the RTP software.
Enterbrain customer support. Thank you for your letter. RPG Maker and other related graphics, data, and music can only be used on RPG Maker to make games. Thank you for your interest. We hope you will continue to enjoy and use RPG Maker
Another way to say the middle part:
... RPG Maker graphics, data, and music can not be used for anything other than making games on RPG Maker. ...
So Enterbrain says any resources, or derivatives of the resources, contained within the RTP package absolutely cannot be used outside of RPG Maker. Hope that helps.
PS: Like Curt, Sharm, and Bart, I've found that the community surrounding RPG maker, the guys that offer "free" non-RTP resources to go with RPG Maker (any version), tend to have absolutely no concept of licensing. 95% of the stuff they give out is modified from the RTP package (and therefore subject to the RTP license), or ripped from some other game or artist without permission (and therefore copyright infringement).
If an RPG Maker community artist can give you a 100% guarantee that they made the resources from scratch and own every part of them and grant you permission to use it, fine. that stuff is not subject to Enterbrain's license... If you can't get that level of surity, stay the heck away from it is my advice.
Yeah, I thought of that after submitting, but when I went to edit it, I didn't see an option to change the author, so I left him as collaborator. :(
Well, I guess I screwed the pooch on that one, guys. Sorry. I really wasn't trying to drive away an artist. My attempt to be helpful seemed very A'hole-ish to MrMadBr, I guess.
I hope this doesn't reflect poorly upon opengameart.org. Apologies. :(
http://opengameart.org/content/simple-sprite-sheets
As did Redshrike... directed at the OP's example "offender", no less. However, the response was along the lines of "Ain't nobody got time fo' that!": http://opengameart.org/content/coin-32x32-animated-spritesheet
A polite nudge is definitely the right opener, but not the solution by itself.
As much as "crappy" art annoys me, I feel that allowing the poor quality stuff is a small price to pay in exchange for encouraging submitters to stick around.
I can't act as if I am shopping in a highly specialized expensive art boutique when what I'm really doing is sifting through a huge marketplace full of free samples.
Improved enforcement of the 'trivial' art rule as well as a showcase of 'all-time community favorites' or something is all I think is really needed. Repeated submissions never really bury other submissions for me because every time i visit the site, i click on "latest art" and "open in new tab" all the submissions that I haven't seen before. Sometimes I have only 3 tabs to look at, other times I have 30 tabs to look at.
However, I can say that artists like MrBadBr have damaged their own reputation in my eyes. Not because I dislike them or have anything personal against them. I have just learned that their "art style" is not what I am looking for. When I see that it is a submission by one of these artists, I quickly close the tab after only a cursory glance at the work because I don't feel like wasting my time with it.
That may seem harsh, but I feel it is ultimately a very fair outcome, since it can only really hinder individual artists based on their own actions, as opposed to discouraging many artists indiscriminatly via "quality control restrictions" that may or may not be purely subjective.
@Rawdanitsu: Fun! At first I had some trouble because the quest screen button doesn't show up until I purchased a weapon, and the weapon doesn't show up in the shop until I had more than 100 gp saved up. Since the only thing that showed up in the shop at first was 1 gem for 20 gp, I kept buying gems one at a time thinking that might open up some options. However, once I got past that part, it all came together. At first I thought the blacksmith prices were a bit steep, but then the economist in me came out and I had a blast with it. I'm on the Hell tunnels now and I can't wait to see what happens next. Nice job!
heheheh! Cool. fixed.
BWAHAHAHAH! Yup! This is my new mug.
+1 to that: Props to OGA for being such a supportive community.
I know you guys have pretty much said all this above, but I wanted to share my personal experience with these resources.
I was also curious about licensing surrounding RPG maker resources, and the license wording seemed to indicate I could obtain permission to use them if I purchased some separate license. Here is the conversation I had with Enterbrain's licensing department:
TRANSLATION:
ENTERBRAIN'S RESPONSE:
TRANSLATION:
So Enterbrain says any resources, or derivatives of the resources, contained within the RTP package absolutely cannot be used outside of RPG Maker. Hope that helps.
PS: Like Curt, Sharm, and Bart, I've found that the community surrounding RPG maker, the guys that offer "free" non-RTP resources to go with RPG Maker (any version), tend to have absolutely no concept of licensing. 95% of the stuff they give out is modified from the RTP package (and therefore subject to the RTP license), or ripped from some other game or artist without permission (and therefore copyright infringement).
If an RPG Maker community artist can give you a 100% guarantee that they made the resources from scratch and own every part of them and grant you permission to use it, fine. that stuff is not subject to Enterbrain's license... If you can't get that level of surity, stay the heck away from it is my advice.
Nice! ...So the Question mark, Exclamation point, and star-thingy (4th row of 2nd preview) are not available, then?
Is there a link to C. Nilsson's original tree submission? The only thing I see submitted by C. Nilsson is some hearts: http://opengameart.org/content/simple-small-pixel-hearts
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