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Friday, March 29, 2013 - 17:29

...VERY inspiring stuff. :P

Friday, March 29, 2013 - 17:27

"I've made a comment that explains it pretty good. Read it."

Indeed... Though Redshrike also made a comment that explains it pretty good. Do you have any suggestions on how this art could be effectively used in a game?

Thursday, March 28, 2013 - 21:23

"I still think this is useful to show off my art capabilities. It is not something I'd upload lots of but rather this is a representation of my current art abilities. You take it too seriously I think. I could of course host it elsewhere, then link it from my profile. Though I'd expect first a sign from the site/admin.

I'm not saying my art is superb. Didn't anyone get that I want to show my abilities in art and what I can be more or less proud of?"

Sure. You absolutely have the right to be proud of your work. I wasn't saying you shouldn't be, but I think the confusion here for most people is that the purpose of this site is to share game art. Art that is for putting in games. This being art that should not be used for games may have thrown people.

Now that I understand it, it's very inspiring stuff... Almost like a cubist/postmodernism/surrealism blend of styles.

Thursday, March 28, 2013 - 21:16

"This is Concept Art. You don't use concept art in a game, but you use it to
get inspired to do 2D art. Correct me if I'm wrong, but isn't that was
concept art is all about?"

I guess, but the name of this site isn't OpenConceptArtToGetInspiredToGoToOpenGameArt.org

Thursday, March 28, 2013 - 12:31

Hey, at least he has his "2D art contributor" medal.

Saturday, March 9, 2013 - 10:37

These are a bit heavy on the jpeg artifacts. Any chance of a lossless format?

I like your file naming convention.

 

Friday, March 1, 2013 - 16:46

I have no aversion to the concept, I just didn't understand the concept.

Now I do.

Thanks

Friday, March 1, 2013 - 11:06

Just looking at this artwork makes me want to play worldsim. You gotta let me know when it's ready.

Friday, March 1, 2013 - 11:02

32x32? These all seem to be 8x8 pixel blocks scaled up to 400%

Not sure I understand why that would be needed.

Thursday, January 31, 2013 - 14:34

LOL! I love the... Attribution Flow Diagram.

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